请选择 进入手机版 | 继续访问电脑版
  • 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

IlijaMihajlovic/Sweet-Sweets-Mania-SpriteKit-Game-With-Continuous-Integration: A ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

IlijaMihajlovic/Sweet-Sweets-Mania-SpriteKit-Game-With-Continuous-Integration

开源软件地址:

https://github.com/IlijaMihajlovic/Sweet-Sweets-Mania-SpriteKit-Game-With-Continuous-Integration

开源编程语言:

Swift 98.5%

开源软件介绍:

Sweet Sweets Mania (SpriteKit Game With Continuous Integration)

platform-ios swift-version lisence

A single-player game in SpriteKit created completely programmatically without the use of .sks files and Xcode Scene Editor.
Implemented continuous integration using Jenkins, Fastlane GitHub, and Unit Tests into one continuous integration system. So everything is automated from the first commit to the email notification at the end from Jenkins when the build finished.

Likewise, I used Firebase as a backend and implemented its Sign up/Login with Facebook and Anonymously into the app, and saved users data like UID, email address, username and profile image into Firebase Database and Firebase Storage, as well a persistent store is implemented so all user data is saved after the user quits the app. During the development of the app, I followed the MVC design pattern, and likewise, I used Sketch for creating most of the UI.


Side Note

  • Currently, I do not have an iPhone, so I'm unable to test the app on a physical device. I apologize in advance for maybe possible bugs.

    Kind regards,

    Ilija


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap