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build real time dashboard using google apps script

I want to be able to update my web app constantly (in real time) such that anytime there's an update on my Google Sheet (via a webhook configured using apps script's doGet function), the same is shown in the HTML dashboard that I've built.

I don't need help with setting up my sheet, or the webhook or the HTML dashboard - I have all of that already setup.

I do need help / advise on how can I update my HTML dashboard (web app) any time there's an update either on my doGet function or on the sheet (that part doesn't really matter).

The best example would be the way Google Analytics realtime dashboard changes, every time there's a new user who lands on your website.

PS. I know I'm supposed to share some code but everything I have has nothing to do with what I actually want; hope that's clear but should there be a need for any of you to see my code/sheet, I'd be happy to create a dummy version.

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You'll need to use:

  • google.script.run.withSuccessHandler which is a JavaScript, asynchronous, Client-side API that allows you to interact with server side functions (references could be found here).
  • setInterval function to invoke the aforementioned client-side API at a frequency you see fit
    • 3000/3500 milliseconds is what I've been using so far and the service quotas don't specifically talk about its limitations

Server side

This is pretty much the code that gets written in the code.gs part of the script; where all your functions reside that interact perhaps with your Spreadsheets or act as the webhook

Client side

That's the code that runs from your *.html file and, post loading, on your web browser. This is where you get to use the "asynchronous" API

Example

In my dummy setup, I'm -

  1. Fetching random quotes from thesimpsonsquoteapi
  2. Displaying a timer that changes every second

Code.gs (server-side code)

function doGet(e) {
  return HtmlService.createHtmlOutputFromFile('Index').setTitle('Realtime Data');
}

function randomQuotes() {
  var baseURL = 'https://thesimpsonsquoteapi.glitch.me/quotes';
  var quotesData = UrlFetchApp.fetch(baseURL, { muteHttpExceptions: true });
  var quote;
  var imageURL;
  if (quotesData.getResponseCode() == 200 || quotesData.getResponseCode() == 201) {
    var response = quotesData.getContentText();
    var data = JSON.parse(response)[0];
    quote = data["quote"];
    imageURL = data["image"];
  } else {
    quote = 'Random Quote Generator is broken!';
    imageURL = 'https://cdn.shopify.com/s/files/1/1061/1924/products/Sad_Face_Emoji_large.png?v=1480481055';
  }
  var randomQuote = {
    "quote": quote,
    "imageTag": '<img class="responsive-img" src="' + imageURL + '">'
  }
  return randomQuote;
}

function getTime() {
  var now = new Date();
  return now;
}

Index.html (client-side code)

I'm only highlighting the relevant aspects of the code

The following fetches random quotes every 10 seconds (10000 ms)

<script>
    function onSuccess1(quotedata) {
        var quoteactual = document.getElementById('quote');
        quoteactual.innerhtml = quotedata.quote;
        var quoteimg = document.getElementById('quoteImage');
        quoteimg.innerhtml = quotedata.imagetag;
    }

    setInterval(function() {
        console.log("getting quote...")
        google.script.run.withSuccessHandler(onsuccess1).randomQuotes();
    }, 10000);
</script>

This fetches time every 1 second (1000 ms)

<script>
    function onSuccess2(now) {
        var div = document.getElementById('time');
        var today = new Date();
        var time = today.getHours() + " : " + today.getMinutes() + " : " + today.getSeconds();
        div.innerhtml = time;
    }

    setInterval(function() {
        console.log("getting time...")
        google.script.run.withSuccessHandler(onsuccess2).getTime();
    }, 1000);
</script>

You can access the entire script on my github repository or make a copy from the original script.

Output

The image here is supposed to change every 10s and timer, every 1s

real-time

The browser console log can be viewed here -

real-time console

I wrote this article a couple weeks ago that outlines most aspects of what everyone has been answering/commenting so far but I'm hoping my explanation here helps as well.


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