Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
430 views
in Technique[技术] by (71.8m points)

c++ - How to turn off beeping when pressing ENTER on a single-line EDIT control under Windows CE?

I'm developing an application targeted to a POCKET PC 2003 (Windows CE 4.2) device using C++ and native WINAPI (i.e. no MFC or the like). In it I have a single-line edit control which part of the main window (not a dialog); hence the normal behaviour of Windows when pressing ENTER is to do nothing but beep.

I've subclassed the window procedure for the edit control to override the default behaviour using the following code:


LRESULT CALLBACK Gui::ItemIdInputProc( HWND hwnd, UINT message, WPARAM wParam,
    LPARAM lParam ) {

    switch ( message ) {
        case WM_KEYDOWN :
            switch ( wParam ) {
                case VK_RETURN :
                    addNewItem();
                    return 0;
            }
    }

    return CallWindowProc( oldItemIdInputProc_, hwnd, message, wParam, lParam );
}

This causes the equivalent behaviour as pressing the 'OK' button.

Now to the problem at hand: this window procedure does not override the default behaviour of making a beep. I suspect that there must be some other message or messages which are triggered as ENTER is pressed that I fail to capture; I just can't figure out which. I really want to stop the device from beeping as it messes up other sounds that are played in certain circumstances when an item collision occurs, and it is crucial that the user is alerted about that.

Thanks in advance.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

After spewing all messages to a log file, I finally managed to figure out which message was causing the beeping - WM_CHAR with wParam set to VK_RETURN. Stopping that message from being forwarded to the edit control stopped the beeping. ^^

The final code now reads:


LRESULT CALLBACK Gui::ItemIdInputProc( HWND hwnd, UINT message, WPARAM wParam,
    LPARAM lParam ) {

    switch ( message ) {
        case WM_CHAR :
            switch ( wParam ) {
                case VK_RETURN :
                    addNewItem();
                    return 0;
            }
    }

    return CallWindowProc( oldItemIdInputProc_, hwnd, message, wParam, lParam );
}

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

1.4m articles

1.4m replys

5 comments

57.0k users

...