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Font weight is ignored when setting font with attributes in Java

I am adding a text to an image file. I need more bold font weight, so I tried using TextAttribute to create a new font rather than using the Font constructor.

        Map<TextAttribute, Object> attributes = new HashMap<>();
        attributes.put(TextAttribute.SIZE, 74);
        attributes.put(TextAttribute.WEIGHT, TextAttribute.WEIGHT_ULTRABOLD);
        graphics2D.setFont(Font.getFont(attributes));

But WEIGHT_ULTRABOLD does not make any difference. It simply ignores it.

How can I set the font weight?


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