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javascript - Preserve Type when using Object.entries

I'm fairly new to TypeScript, so I'm in the process of upgrading my old projects to utilize it.

However, I'm not sure how to preserve the correct Type when calling Object.entries on some data.

CodeSandbox example

As an example:

Level.tsx:

  const UnpassableTileComponents = useMemo(() => 
    Object.entries(levelData[`level_${gameLevel}`].tiles.unpassable_tiles).map(([tileType, tiles]) => (
      tiles.map(([leftPos, topPos], index) => (
        <UnpassableTile
          key={`${tileType}_${index}`}
          leftPos={leftPos * 40}
          topPos={topPos * 40}
          tileType={tileType}
        />
      ))
    )
  ).flat(), [gameLevel])

levelData.tsx:

import levelJSON from "./levelJSON.json";

interface ILevelJSON {
  [key: string]: Level;
}

interface Level {
  tiles: Tiles;
}

interface Tiles {
  unpassable_tiles: UnpassableTiles;
}

interface UnpassableTiles {
  rock: Array<number[]>;
  tree: Array<number[]>;
}

export default levelJSON as ILevelJSON;

levelJSON.json:

{
  "level_1": {
    "tiles": {
      "unpassable_tiles": {
        "rock": [[0, 0]],
        "tree": [[2, 0]]
      }
    }
  },
  "level_2": {
    "tiles": {
      "unpassable_tiles": {
        "rock": [[]],
        "tree": [[]]
      }
    }
  }
}

In the case of the above, tiles represents an Array of arrays, each with two numbers. Therefore, [leftPos, topPos] should both be typed as number. However, in Level.tsx, they have properties of any. I could get my desired result with the following:

  const UnpassableTileComponents = useMemo(() => 
    Object.entries(levelData[`level_${gameLevel}`].tiles.unpassable_tiles).map(([tileType, tiles]) => (
      tiles.map(([leftPos, topPos] : number[], index: number) => (
        <UnpassableTile
          key={`${tileType}_${index}`}
          leftPos={leftPos * 40}
          topPos={topPos * 40}
          tileType={tileType}
        />
      ))

But shouldn't number[] be inferred anyways?

Any advice would be appreciated.

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This is related to questions like Why doesn't Object.keys() return a keyof type in TypeScript?. The answer to both is that object types in TypeScript are not exact; values of object types are allowed to extra properties not known about by the compiler. This allows interface and class inheritance, which is very useful. But it can lead to confusion.

For example, if I have a value nameHaver of type {name: string}, I know it has a name property, but I don't know that it only has a name property. So I can't say that Object.entries(nameHaver) will be Array<["name", string]>:

interface NameHaver { name: string }
declare const nameHaver: NameHaver;
const entries: Array<["name", string]> = Object.entries(nameHaver); // error here: why?
entries.map(([k, v]) => v.toUpperCase()); 

What if nameHaver has more than just a name property, as in:

interface NameHaver { name: string }
class Person implements NameHaver { constructor(public name: string, public age: number) { } }
const nameHaver: NameHaver = new Person("Alice", 35);
const entries: Array<["name", string]> = Object.entries(nameHaver); // error here: ohhh
entries.map(([k, v]) => v.toUpperCase());  // explodes at runtime!

Oops. We assumed that nameHaver's values were always string, but one is a number, which will not be happy with toUpperCase(). The only safe thing to assume that Object.entries() produces is Array<[string, unknown]> (although the standard library uses Array<[string, any]> instead).


So what can we do? Well, if you happen to know and are absolutely sure that a value has only the keys known about by the compiler, then you can write your own typing for Object.entries() and use that instead... and you need to be very careful with it. Here's one possible typing:

type Entries<T> = { [K in keyof T]: [K, T[K]] }[keyof T];
function ObjectEntries<T extends object>(t: T): Entries<T>[] {
  return Object.entries(t) as any;
}

The as any is a type assertion that suppresses the normal complaint about Object.entries(). The type Entries<T> is a mapped type that we immediately look up to produce a union of the known entries:

const entries = ObjectEntries(nameHaver);
// const entries: ["name", string][]

That is the same type I manually wrote before for entries. If you use ObjectEntries instead of Object.entries in your code, it should "fix" your issue. But do keep in mind you are relying on the fact that the object whose entries you are iterating has no unknown extra properties. If it ever becomes the case that someone adds an extra property of a non-number[] type to unpassable_tiles, you might have a problem at runtime.


Okay, hope that helps; good luck!

Playground link to code


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