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objective c - IOS: UIImageView border white with radius display a strange dark line in 4 corners

I set the border white and radius for my ImageView. But in 4 corner of the ImageView, some dark line appear.
Here is the code I set the color for my ImageView

self.image.layer.cornerRadius = 10;
self.image.layer.borderWidth = 3;
self.image.layer.borderColor = [[UIColor whiteColor] CGColor];
self.image.layer.masksToBounds = YES;

This is a small demo project. My storyboard only contains the ImageView, and I don't set any constraint for my ImageView.

I don't know why this happened, it have tested on simulator and real device but it give a same error

Here is demo project: (it's very simple) https://drive.google.com/file/d/0B_poNaia6t8kT0JLSFJleGxEcmc/view?usp=sharing

Update
Some people give a solution is change the color of border color from whiteColor to clearColor. Of course it will make 4 lines disappear. But if I using clearColor, I don't need to add border to my ImageView.
I need border white for some reason

enter image description here

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Updated code

I tried your code actually your image size is big initially I resized the image based on original Image size

UIImage *myIcon = [self imageWithImage:[UIImage imageNamed:@"abc.jpg"] scaledToSize:CGSizeMake(400, 400)];
self.image.image = myIcon;

sometimes corner radius does not work properly so I used UIBezierPath for this concept

 UIBezierPath *maskPath;
maskPath = [UIBezierPath bezierPathWithRoundedRect:self.image.bounds byRoundingCorners:(UIRectCornerTopLeft | UIRectCornerTopRight | UIRectCornerBottomLeft | UIRectCornerBottomRight) cornerRadii:CGSizeMake(10.0, 10.0)];

CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = self.view.bounds;
maskLayer.path = maskPath.CGPath;
self.image.layer.mask = maskLayer;

for border color and width use this

swift 3

let maskPath = UIBezierPath(roundedRect: imageView.bounds, byRoundingCorners: ([.topLeft, .topRight, .bottomLeft, .bottomRight]), cornerRadii: CGSize(width: 10.0, height: 10.0))


    let borderShape = CAShapeLayer()
    borderShape.frame = self.imageView.bounds
    borderShape.path = maskPath.cgPath
    borderShape.strokeColor = UIColor.white.cgColor
    borderShape.fillColor = nil
    borderShape.lineWidth = 3
    self.imageView.layer.addSublayer(borderShape)

output

enter image description here

Update

CAShapeLayer*   borderShape = [CAShapeLayer layer];
borderShape.frame = self.image.bounds;
borderShape.path = maskPath.CGPath;
borderShape.strokeColor = [UIColor whiteColor].CGColor;
borderShape.fillColor = nil;
borderShape.lineWidth = 3;
[self.image.layer addSublayer:borderShape];

Swift

var borderShape: CAShapeLayer = CAShapeLayer.layer
borderShape.frame = self.image.bounds
borderShape.path = maskPath.CGPath
borderShape.strokeColor = UIColor.whiteColor().CGColor
borderShape.fillColor = nil
borderShape.lineWidth = 3
 self.image.layer.addSublayer(borderShape)

Output

enter image description here

Code for whole project


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