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c# - How countdown get Synchronise with jquery using "jquery.countdown.js" plugin?

Unable to get the correct Ans as i am getting correct result from the Jquery variable "shortly" but when i am Synchronise with function "serverSync" all will set to 0:0:0 i have checked both having a same date. ref. site http://keith-wood.name/countdown.html

here is my code

[WebMethod]
public static String GetTime()
{
    DateTime dt = new DateTime(); 
    dt = Convert.ToDateTime("April 9, 2010 22:38:10");  
    return dt.ToString("dddd, dd MMMM yyyy HH:mm:ss");
}

html file

<script type="text/javascript" src="Scripts/jquery-1.3.2.js"></script>

<script type="text/javascript" src="Scripts/jquery.countdown.js"></script>

<script type="text/javascript">
    $(function() {
        var shortly = new Date('April 9, 2010 22:38:10');
        var newTime = new Date('April 9, 2010 22:38:10');
        //for loop divid
        /// 
        $('#defaultCountdown').countdown({
            until: shortly, onExpiry: liftOff, onTick: watchCountdown, serverSync: serverTime
        });
        $('#div1').countdown({ until: newTime });
    });

    function serverTime() {
        var time = null;
        $.ajax({
            type: "POST",
            //Page Name (in which the method should be called) and method name
            url: "Default.aspx/GetTime",
            // If you want to pass parameter or data to server side function you can try line
            contentType: "application/json; charset=utf-8",
            dataType: "json",
            data: "{}",
            async: false,
            //else If you don't want to pass any value to server side function leave the data to blank line below
            //data: "{}",  
            success: function(msg) {
                //Got the response from server and render to the client

                time = new Date(msg.d);
                alert(time);
            },
            error: function(msg) {
                time = new Date();
                alert('1');
            }
        });

        return time;

    }
    function watchCountdown() { }
    function liftOff() { }

</script>


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You're setting the server time equal to the time you're counting down towards.

Since the new "serverSync" time and the "until" time are the same, the countdown will just be 0's across the board.


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