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c# - why must return statement precede a throw statement in a catch block

The code below will complain

try
{
    session.Save(obj);
    return true;
}
catch (Exception e)
{
    throw e;
    return false;  // this will be flagged as unreachable code
}

whereas this will not:

try
{
    session.Save(obj);
    return true;
}
catch (Exception e)
{
    return false;
    throw e;
}

I dont get it...I thought my csc101 told me that return statements should always be the last statement in a function and that it exits the function and return control to the calling code. Why does this defy my professor's logic, and why does only one of these generate a warning?

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by (71.8m points)

return will exit the method; throw will also exit the method, assuming it is not inside the try. It can only exit once!

So regardless of the order - the first of the throw / return effectively end the method.

As more general feedback, though: if the intent is to return false upon failure, all you need is:

try
{
    session.Save(obj);
    return true;
}
catch
{
    return false;
}

Personally, I would say that this is bad code - it hides the actual problem from the caller, making it very hard to debug. It tells us nothing of why it failed. I would say that the better approach is simply to let the exception bubble. In that case, there is no point returning true, because we would never return false - and there is no point catching an exception just to re-throw it. So the entire method becomes:

session.Save(obj);

(nothing else required whatsoever)


If your question is "why does only one of these generate a warning": a fair question, but the compiler isn't required to spot either of them for you. Perhaps it should spot it. I suspect that gmcs would spot this and warn about it - the compiler in mono is far more willing to point out stupidity.


Edit: as expected, [g]mcs outputs:

Program.cs(15,13): warning CS0162: Unreachable code detected

Program.cs(28,13): warning CS0162: Unreachable code detected

for the code below - so it does indeed report both uses as warnings:

class Program
{
    static void Main() { }
    static void DoSomething() { }
    bool ReturnFirst()
    {
        try
        {
            DoSomething();
            return true;
        }
        catch
        {
            return false;
            throw; // line 15
        }
    }
    bool ThrowFirst()
    {
        try
        {
            DoSomething();
            return true;
        }
        catch
        {
            throw;
            return false; // line 28
        }
    }
}

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