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c++ - Redirecting std::cout from DLL in a separate thread to QTextEdit

The goal is to display all the application output shown in QtCreator to a QTextEdit as a debug console window so with the same application only those who have password are allowed to see the console window while normal users cannot. There is an exe with several dlls. All std::cout from DLLs and qDebug are needed to be shown in the debug console window.

To achieve this, I have followed http://www.qtforum.org/article/39768/redirecting-std-cout-std-cerf-qdebug-to-qtextedit.html

The code works great for single thread but is hanged when a thread is started to call functions in DLL. I would like to know how to fix the problem.


code

In mainwindow.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QObject>
#include <QThread>




MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
     ui->setupUi(this);

    m_qd = new Q_DebugStream(std::cout,ui->textEdit); //Redirect Console output to QTextEdit
    m_qd->Q_DebugStream::registerQDebugMessageHandler(); //Redirect qDebug() output to QTextEdit

    connect(ui->pushButtonSingleThreadTest, SIGNAL(clicked()),this,SLOT(SingleThreadTest()));
    connect(ui->pushButtonMultiThreadTest, SIGNAL(clicked()),this,SLOT(MultiThreadTest()));


}

void MainWindow::SingleThreadTest()
{
    run();
}

void MainWindow::MultiThreadTest()
{
    QThread     *workerThread= new QThread;
    ThreadWorker *worker  = new ThreadWorker();
    worker->moveToThread(workerThread);
    connect(workerThread, SIGNAL(started()), worker, SLOT(doWork()));
    connect(worker, SIGNAL(finished()), workerThread, SLOT(quit()));
    connect(worker, SIGNAL(finished()), worker, SLOT(deleteLater()));
    connect(workerThread, SIGNAL(finished()), workerThread, SLOT(deleteLater()));
    workerThread->start();
}

MainWindow::~MainWindow()
{
    delete ui;
}

In mainwindow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>

#include "q_debugstream.h"
#include "../ToyProj1/Header.h"
namespace Ui {
class MainWindow;
}

class ThreadWorker : public QObject
{
    Q_OBJECT
public:
    ThreadWorker()
    {
    }
private:

signals:

    void finished();

public slots:
    void doWork()
    {
        run();
        emit finished();
    }
};


class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();

public slots:
    void SingleThreadTest();
    void MultiThreadTest();



private:
    Ui::MainWindow *ui;

      Q_DebugStream* m_qd;
};

#endif // MAINWINDOW_H

in q_debugstream.h

#ifndef Q_DEBUGSTREAM_H
#define Q_DEBUGSTREAM_H



#include <iostream>
#include <streambuf>
#include <string>

#include "QTextEdit.h"

class Q_DebugStream : public std::basic_streambuf<char>
{
public:
    Q_DebugStream(std::ostream &stream, QTextEdit* text_edit) : m_stream(stream)
    {
        log_window = text_edit;
        m_old_buf = stream.rdbuf();
        stream.rdbuf(this);
    }

    ~Q_DebugStream()
    {
        m_stream.rdbuf(m_old_buf);
    }

    static void registerQDebugMessageHandler(){
        qInstallMessageHandler(myQDebugMessageHandler);
    }

private:

    static void myQDebugMessageHandler(QtMsgType, const QMessageLogContext &, const QString &msg)
    {
        std::cout << msg.toStdString().c_str();
    }

protected:

    //This is called when a std::endl has been inserted into the stream
    virtual int_type overflow(int_type v)
    {
        if (v == '
')
        {
            log_window->append("");
        }
        return v;
    }


    virtual std::streamsize xsputn(const char *p, std::streamsize n)
    {
        QString str(p);
        if(str.contains("
")){
            QStringList strSplitted = str.split("
");

            log_window->moveCursor (QTextCursor::End);
            log_window->insertPlainText (strSplitted.at(0)); //Index 0 is still on the same old line

            for(int i = 1; i < strSplitted.size(); i++){
                log_window->append(strSplitted.at(i));
            }
        }else{
            log_window->moveCursor (QTextCursor::End);
            log_window->insertPlainText (str);
        }
        return n;
    }

private:
    std::ostream &m_stream;
    std::streambuf *m_old_buf;
    QTextEdit* log_window;
};

#endif // Q_DEBUGSTREAM_H

In DLL,

int run()
{
    std::cout << "Hello World" << std::endl;
    return 0;
}

The code sample is uploaded to github for reference. Build ToyProj1 and ToyProj1GUI when repeat the problem.

https://github.com/kuwt/ToyProject.git

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1 Reply

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by (71.8m points)

With the help comments in question, this solution works well with signal and slot mechanism. std::cout and qDebug are redirected to QTextEdit.

main.cpp

#include "mainwindow.h"
#include <QApplication>

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    MainWindow w;
    w.show();

    // Setup QMessageCatch
     /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
     qInstallMessageHandler(MainWindow::QMessageOutput);
     /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
    return a.exec();
}

mainwindow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QDebug>
#include <QTextEdit>
#include "q_debugstream.h"
namespace Ui {
class MainWindow;
}

class ThreadWorker : public QObject
{
    Q_OBJECT
public:
    ThreadWorker()
    {
    }
private:

signals:

    void finished();

public slots:
    void doWork()
    {

         std::cout<< "Hello World2" <<std::endl;
        qDebug() << "Hello World2q" ;
        emit finished();
    }
};



class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();

    // QMessage
     /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
   static  void QMessageOutput(QtMsgType , const QMessageLogContext &, const QString &msg);
   /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/

public slots:
    void SingleThreadTest();
    void MultiThreadTest();



private:
    Ui::MainWindow *ui;

    // MessageHandler for display and ThreadLogStream for redirecting cout
     /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
    MessageHandler *msgHandler = Q_NULLPTR;
      ThreadLogStream* m_qd;
        /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
};

#endif // MAINWINDOW_H

mainwindow.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QObject>
#include <QThread>


// Catch QMessage, redirect to cout
 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
void MainWindow::QMessageOutput(QtMsgType , const QMessageLogContext &, const QString &msg)
{
   std::cout<<msg.toStdString().c_str()<<std::endl;
}
 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/




MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
     ui->setupUi(this);

     // Set up ThreadLogStream, which redirect cout to signal sendLogString
     // Set up  MessageHandler,  wgucg catch message from sendLogString and Display
     /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
    m_qd = new ThreadLogStream(std::cout); //Redirect Console output to QTextEdit
    this->msgHandler = new MessageHandler(this->ui->textEdit, this);
    connect(m_qd, &ThreadLogStream::sendLogString, msgHandler, &MessageHandler::catchMessage);
    /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/


    connect(ui->pushButtonSingleThreadTest, SIGNAL(clicked()),this,SLOT(SingleThreadTest()));
    connect(ui->pushButtonMultiThreadTest, SIGNAL(clicked()),this,SLOT(MultiThreadTest()));
}



void MainWindow::SingleThreadTest()
{

    std::cout<< "Hello World1" <<std::endl;
    qDebug() << "Hello World1q" ;
}

void MainWindow::MultiThreadTest()
{
    QThread     *workerThread= new QThread;
    ThreadWorker *worker  = new ThreadWorker();
    worker->moveToThread(workerThread);
    connect(workerThread, SIGNAL(started()), worker, SLOT(doWork()));
    connect(worker, SIGNAL(finished()), workerThread, SLOT(quit()));

    connect(worker, SIGNAL(finished()), worker, SLOT(deleteLater()));
    connect(workerThread, SIGNAL(finished()), workerThread, SLOT(deleteLater()));
    workerThread->start();
}

MainWindow::~MainWindow()
{
    delete ui;
}

q_debugstream.h

#ifndef ThreadLogStream_H
#define ThreadLogStream_H
#include <iostream>
#include <streambuf>
#include <string>
#include <QScrollBar>
#include "QTextEdit"
#include "QDateTime"

// MessageHandler
 /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
class MessageHandler : public QObject
{
    Q_OBJECT
    public :
        MessageHandler(QTextEdit *textEdit, QObject * parent = Q_NULLPTR) : QObject(parent), m_textEdit(textEdit){}

    public slots:
        void catchMessage(QString msg)
        {
           this->m_textEdit->append(msg);
        }
        /*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
    private:
        QTextEdit * m_textEdit;
};
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/


class ThreadLogStream : public QObject, public std::basic_streambuf<char>
{
Q_OBJECT
public:
    ThreadLogStream(std::ostream &stream, QObject * parent = Q_NULLPTR) :QObject(parent), m_stream(stream)
    {
        m_old_buf = stream.rdbuf();
        stream.rdbuf(this);
    }
    ~ThreadLogStream()
    {
        // output anything that is left
        if (!m_string.empty())
        {
        emit sendLogString(QString::fromStdString(m_string));
        }
        m_stream.rdbuf(m_old_buf);
        }
protected:
    virtual int_type overflow(int_type v)
    {
        if (v == '
')
        {
            emit sendLogString(QString::fromStdString(m_string));
            m_string.erase(m_string.begin(), m_string.end());
        }
        else
            m_string += v;
        return v;
    }
    virtual std::streamsize xsputn(const char *p, std::streamsize n)
    {
        m_string.append(p, p + n);
        long pos = 0;
        while (pos != static_cast<long>(std::string::npos))
        {
            pos = static_cast<long>(m_string.find('
'));
            if (pos != static_cast<long>(std::string::npos))
            {
                std::string tmp(m_string.begin(), m_string.begin() + pos);
                emit sendLogString(QString::fromStdString(tmp));
                m_string.erase(m_string.begin(), m_string.begin() + pos + 1);
            }
        }
        return n;
    }
private:
    std::ostream &m_stream;
    std::streambuf *m_old_buf;
    std::string m_string;
signals:
    void sendLogString(const QString& str);
};
#endif // ThreadLogStream_H

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