Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
382 views
in Technique[技术] by (71.8m points)

pygame - Python: Playing a music in the background?

I am currently making a game in Python. I am not using PyGame, just the console (non-GUI) When you start the game, you will get the logo to the game, and a lot of information about the "journey" you just started. There is a lot of text, so while the text is scrolling, I want to have a song played in the background.

I start the music with the following code:

def new_game():
    import winsound
    winsound.PlaySound("intro.wav", winsound.SND_ALIAS)
    LVL1_INTRO()

The only problem is: it won't continue to LVL1_INTRO() until the music have stopped playing. It's a problem, as the music is approximately 1-2 minutes long.

Is there any way to fix this? After the music have started, it will continue with LVL1_INTRO()

If it is possible, I would be happy if there is a code for stopping the music as well, so I don't need to start cutting the music, and make it exactly the same lenght as the intro.

Thank you very much!

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

According to the documentation you use the SND_ASYNC flag.

winsound.SND_ASYNC 
Return immediately, allowing sounds to play asynchronously.

To stop playing, call PlaySound with a NONE argument.

winsound.PlaySound(None, winsound.SND_ASYNC)

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...