I am building a 2d game with four lanes and each lane should have its own identical coordinates system and logic
(我正在构建一个具有四个车道的2d游戏,每个车道应具有自己相同的坐标系和逻辑)
What is the proper way to subclass SKNode and add it to the SKScene?
(子类化SKNode并将其添加到SKScene的正确方法是什么?)
The lane spacing and height will adapt to screen dimensions
(车道的间距和高度将适应屏幕尺寸)
ask by Ddefin Orsstt translate from so 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…