Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
723 views
in Technique[技术] by (71.8m points)

casting - Implicit type conversion rules in C++ operators

I want to be better about knowing when I should cast. What are the implicit type conversion rules in C++ when adding, multiplying, etc. For example,

int + float = ?
int * float = ?
float * int = ?
int / float = ?
float / int = ?
int / int = ?
int ^ float = ?

et cetera...

Will the expression always be evaluated as the more precise type? Do the rules differ for Java? Please correct me if I have worded this question inaccurately.

Question&Answers:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

In C++ operators (for POD types) always act on objects of the same type.
Thus if they are not the same one will be promoted to match the other.
The type of the result of the operation is the same as operands (after conversion).

if:
either is      long double       other is promoted >      long double
either is           double       other is promoted >           double
either is           float        other is promoted >           float
either is long long unsigned int other is promoted > long long unsigned int
either is long long          int other is promoted > long long          int
either is long      unsigned int other is promoted > long      unsigned int
either is long               int other is promoted > long               int
either is           unsigned int other is promoted >           unsigned int
either is                    int other is promoted >                    int

Otherwise:
both operands are promoted to int

Note. The minimum size of operations is int. So short/char are promoted to int before the operation is done.

In all your expressions the int is promoted to a float before the operation is performed. The result of the operation is a float.

int + float =>  float + float = float
int * float =>  float * float = float
float * int =>  float * float = float
int / float =>  float / float = float
float / int =>  float / float = float
int / int                     = int
int ^ float =>  <compiler error>

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

1.4m articles

1.4m replys

5 comments

56.8k users

...