There's a separate dependency material-icons-extended
which contains the full list of material icons, just add it into your app's build.gradle
dependencies {
...
implementation "androidx.compose.material:material-icons-extended:$compose_version"
}
Now you can use any material icon, for example:
...
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Menu // ok
import androidx.compose.material.icons.filled.Print // ok
@Composable
fun IconsExample() {
Icon(Icons.Filled.Menu) // ok
Icon(Icons.Filled.Print) // ok
}
A note about the artifact size: Since the artifact contains all material icons for multiple themes, it's a pretty big dependency, 18MB aar as of 1.0.0-alpha10
. There's a note on maven repository that recommends not to use it directly:
This module contains all Material icons. It is a very large dependency and should not be included directly.
Сonsidering that most Android projects enable code shrinking for release builds, such a large dependency won't affect the release build size but it can affect your debug build and device upload time, though I'm not sure that the influence would be significant. Actually many of compose samples use this dependency.
If only a few additional icons are required and you decided not to use material-icons-extended
artifact, the icons can be easily added into your project resources using Android Studio. You can use such resource-icons like this:
...
import com.mycompany.myproject.R
import androidx.compose.ui.res.vectorResource
@Composable
fun ResourceIconExample() {
Icon(vectorResource(R.drawable.ic_baseline_print_24))
}
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