I've been trying to find proper documentation or tutorials on how to work with the Scene Understanding SDK (in Unity). I'm not new at programming, but not quite proficient either. I've been trying to get Scene Understanding SDK to work through their own documentation page. But it simply doesn't explain well how to get it running with realtime data from the Spatial Awareness Observer/mesh, instead of pre-made scenes.
The example scene from the SDK Github page works to some extent in the Editor, but deploying it onto my Hololens results in the scene not creating actual results when pressing the Scene Understanding panel buttons..
I could post code snippets of what I've tried, but I don't think it will be very helpful, I would be very happy to see a code snipper or project with a basic scene which I can take apart and deploy onto my Lens to see how it works.
If anybody has a comprehensible documentation page or tutorial for me, that would be fantastic too!
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