You should extends from the built-in video view.
Call setVideoSize
before video view is shown, you can get video size from thumbnail extracted from video.
So that, when video view's onMeasure
is called, both mVideoWidth
& mVideoHeight
are > 0.
If you want to account the height of controllers, you can do it yourself in the onMeasure
method.
Hope will help.
public class MyVideoView extends VideoView {
private int mVideoWidth;
private int mVideoHeight;
public MyVideoView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MyVideoView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public MyVideoView(Context context) {
super(context);
}
public void setVideoSize(int width, int height) {
mVideoWidth = width;
mVideoHeight = height;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// Log.i("@@@", "onMeasure");
int width = getDefaultSize(mVideoWidth, widthMeasureSpec);
int height = getDefaultSize(mVideoHeight, heightMeasureSpec);
if (mVideoWidth > 0 && mVideoHeight > 0) {
if (mVideoWidth * height > width * mVideoHeight) {
// Log.i("@@@", "image too tall, correcting");
height = width * mVideoHeight / mVideoWidth;
} else if (mVideoWidth * height < width * mVideoHeight) {
// Log.i("@@@", "image too wide, correcting");
width = height * mVideoWidth / mVideoHeight;
} else {
// Log.i("@@@", "aspect ratio is correct: " +
// width+"/"+height+"="+
// mVideoWidth+"/"+mVideoHeight);
}
}
// Log.i("@@@", "setting size: " + width + 'x' + height);
setMeasuredDimension(width, height);
}
}
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