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ios - Round Top Corners of a UIButton in Swift

I know I can round all four corners using:

 myBtn.layer.cornerRadius = 8
 myBtn.layer.masksToBounds = true

Since I only want to round two, I did some research and found this:

extension UIView {
    func roundCorners(corners:UIRectCorner, radius: CGFloat) {
        let path = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
        let mask = CAShapeLayer()
        mask.path = path.CGPath
        self.layer.mask = mask
    }
}

Which is called like this:

view.roundCorners([.TopLeft , .TopRight], radius: 10)

Yet this doesn't work for a UIButton. When I switch the extension to be for type UIButton and pass it a button , the output looks like this:

enter image description here

The question is, how do I adapt this to work on a UIButton?

See Question&Answers more detail:os

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by (71.8m points)

Swift 4: For latest iOS 11 onwards

override func viewDidLoad() {
    super.viewDidLoad()

    if #available(iOS 11.0, *) {
        self.viewToRound.clipsToBounds = true
        viewToRound.layer.cornerRadius = 20
        viewToRound.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
    } else {
        // Fallback on earlier versions
    }
}

Earlier iOS (10,9 etc) Versions (works for iOS 11 too)

override func viewDidLayoutSubviews() {
    self.viewToRound.clipsToBounds = true
    let path = UIBezierPath(roundedRect: viewToRound.bounds,
                            byRoundingCorners: [.topRight, .topLeft],
                            cornerRadii: CGSize(width: 20, height: 20))

    let maskLayer = CAShapeLayer()

    maskLayer.path = path.cgPath
    viewToRound.layer.mask = maskLayer
}

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