I want to use paintComponent(Graphics g)
to paint a few images using a for loop. However, the JFrame just shows up as a white screen, and it only shows the black background and the images after I resize the window.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.io.*;
import javax.imageio.*;
import java.awt.geom.*;
import java.awt.image.BufferedImage;
import java.awt.Graphics;
import java.util.Scanner;
public class SimpleAdventure {
private JFrame frame;
private CardLayout cards;
private Container c;
private DrawPanel1 gamepanel;
private BufferedImage greentiles, pinktiles, sandtiles, charsprites;
private Image left1, right1, left2, right2, front;
private Image pinkbg, greenbg, sandbg;
private Image pinktop, greentop, sandtop;
private int charx, chary;
public SimpleAdventure()
{}
public static void main (String [] args)
{
SimpleAdventure retro = new SimpleAdventure();
retro.run();
}
public void run()
{
frame = new JFrame("Simple Adventure");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(576, 576);
frame.setVisible(true);
// frame.setResizable(false);
getImage();
c = frame.getContentPane();
cards = new CardLayout();
c.setLayout(cards);
gamepanel = new DrawPanel1();
gamepanel.setBackground(Color.black);
c.add(gamepanel, "Panel 1");
}
public void getImage()
{
try
{
greentiles = ImageIO.read(new File("greenTiles.png"));
pinktiles = ImageIO.read(new File("pinkTiles.png"));
sandtiles = ImageIO.read(new File("sandTiles.png"));
charsprites = ImageIO.read(new File("charactersheet.png"));
}
catch(IOException e)
{
e.printStackTrace();
}
left1 = charsprites.getSubimage(18, 0, 6, 6);
left2 = charsprites.getSubimage(24, 0, 6, 6);
right1 = charsprites.getSubimage(0, 0, 6, 6);
right2 = charsprites.getSubimage(6, 0, 6, 6);
front = charsprites.getSubimage(12, 0, 6, 6);
greenbg = greentiles.getSubimage(240, 0, 16, 16);
sandbg = sandtiles.getSubimage(240, 0, 16, 16);
pinkbg = pinktiles.getSubimage(240, 0, 16, 16);
greentop = greentiles.getSubimage(224, 0, 16, 16);
sandtop = sandtiles.getSubimage(224, 0, 16, 16);
pinktop = pinktiles.getSubimage(224, 0, 16, 16);
}
class DrawPanel1 extends JPanel implements KeyListener
{
// private BottomPanel lower;
public DrawPanel1()
{
/*this.setLayout(new BorderLayout());
lower = new BottomPanel();
this.add(lower, BorderLayout.SOUTH);*/
addKeyListener(this);
}
public void paintComponent(Graphics g)
{
super.paintComponent(g);
for(int i = 0; i < 7; i++)
{
g.drawImage(greentop, 0 + (i * 96), 480, 96, 96, this);
}
System.out.println("check");
}
public void keyPressed(KeyEvent e)
{
}
public void keyReleased(KeyEvent e)
{
}
public void keyTyped(KeyEvent e)
{
}
} }
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