WatchService sounded like an exciting idea ... unfortunately it seems to be as low-level as warned in the tutorial/api plus doesn't really fit into the Swing event model (or I'm missing something obvious, a not-zero probability
Taking the code from WatchDir example in the tutorial (simplyfied to handle a single directory only), I basically ended up
- extend SwingWorker
- do the registration stuff in the constructor
- put the endless loop waiting for a key in doInBackground
- publish each WatchEvent when retrieved via key.pollEvents()
process the chunks by firing propertyChangeEvents with the deleted/created files as newValue
@SuppressWarnings("unchecked")
public class FileWorker extends SwingWorker<Void, WatchEvent<Path>> {
public static final String DELETED = "deletedFile";
public static final String CREATED = "createdFile";
private Path directory;
private WatchService watcher;
public FileWorker(File file) throws IOException {
directory = file.toPath();
watcher = FileSystems.getDefault().newWatchService();
directory.register(watcher, ENTRY_CREATE, ENTRY_DELETE, ENTRY_MODIFY);
}
@Override
protected Void doInBackground() throws Exception {
for (;;) {
// wait for key to be signalled
WatchKey key;
try {
key = watcher.take();
} catch (InterruptedException x) {
return null;
}
for (WatchEvent<?> event : key.pollEvents()) {
WatchEvent.Kind<?> kind = event.kind();
// TBD - provide example of how OVERFLOW event is handled
if (kind == OVERFLOW) {
continue;
}
publish((WatchEvent<Path>) event);
}
// reset key return if directory no longer accessible
boolean valid = key.reset();
if (!valid) {
break;
}
}
return null;
}
@Override
protected void process(List<WatchEvent<Path>> chunks) {
super.process(chunks);
for (WatchEvent<Path> event : chunks) {
WatchEvent.Kind<?> kind = event.kind();
Path name = event.context();
Path child = directory.resolve(name);
File file = child.toFile();
if (StandardWatchEventKinds.ENTRY_DELETE == kind) {
firePropertyChange(DELETED, null, file);
} else if (StandardWatchEventKinds.ENTRY_CREATE == kind) {
firePropertyChange(CREATED, null, file);
}
}
}
}
The basic idea is to make using code blissfully un-aware of the slimy details: it listens to the property changes and f.i. updates arbitrary models as appropriate:
String testDir = "D:\scans\library";
File directory = new File(testDir);
final DefaultListModel<File> model = new DefaultListModel<File>();
for (File file : directory.listFiles()) {
model.addElement(file);
}
final FileWorker worker = new FileWorker(directory);
PropertyChangeListener l = new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent evt) {
if (FileWorker.DELETED == evt.getPropertyName()) {
model.removeElement(evt.getNewValue());
} else if (FileWorker.CREATED == evt.getPropertyName()) {
model.addElement((File) evt.getNewValue());
}
}
};
worker.addPropertyChangeListener(l);
JXList list = new JXList(model);
Seems to work, but I feel uncomfortable
- Outing myself as the thread agnostic I am: all example snippets I have seen so far do block the waiting thread by using watcher.take(). Why do they do it? Would expect at least some use watcher.poll() and sleep a bit.
- the SwingWorker publish method doesn't quite seem to fit: for now it's okay, as I'm watching one directory only (didn't want to galopp too far into the wrong direction :) When trying to watch several directories (as in the original WatchDir example) there are several keys and the WatchEvent relative to one of those. To resolve the path, I would need both the event and the directory [A] the key is watching - but can pass on only one. Most probably got the distribution of logic wrong, though
[A] Edited (triggered by @trashgods's comment) - it's actually not the key I have to pass around along with the event, it's the directory it's reporting the changes on. Changed the question accordingly
FYI, this question is cross-posted to the OTN swing forum
Addendum
Reading the api doc of WatchKey:
Where there are several threads retrieving signalled keys from a watch
service then care should be taken to ensure that the reset method is
only invoked after the events for the object have been processed.
seems to imply that the events should
- be processed on the same thread that retrieved the WatchKey
- shouldn't be touched after the key is reset
Not entirely sure, but combined with the (future) requirement to recursively watching directories (more than one) decided to follow @Eels advice, kind of - will soon post the code I settled on
EDIT
just accepted my own answer - will humbly revert that if anybody has reasonable objections
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