1 & 2
myVar = 8; //not dynamically allocated. Can't call delete on it.
myPointer = new int; //dynamically allocated, can call delete on it.
The first variable was allocated on the stack. You can call delete only on memory you allocated dynamically (on the heap) using the new
operator.
3.
myPointer = NULL;
delete myPointer;
The above did nothing at all. You didn't free anything, as the pointer pointed at NULL.
The following shouldn't be done:
myPointer = new int;
myPointer = NULL; //leaked memory, no pointer to above int
delete myPointer; //no point at all
You pointed it at NULL, leaving behind leaked memory (the new int you allocated).
You should free the memory you were pointing at. There is no way to access that allocated new int
anymore, hence memory leak.
The correct way:
myPointer = new int;
delete myPointer; //freed memory
myPointer = NULL; //pointed dangling ptr to NULL
The better way:
If you're using C++, do not use raw pointers. Use smart pointers instead which can handle these things for you with little overhead. C++11 comes with several.
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