Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
467 views
in Technique[技术] by (71.8m points)

draw - Pygame how to fix 'trailing pixels'?

enter image description here

In the image the red trail is a trail that pygame is creating when I have a bounding rectangle added around sprites. The sprite also does it and the simplest solution was to just clear the surface to black after each redraw. However attempting to do so on the entire main surface is not such a good idea. How can I fix this?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Normally you will do:

def draw():
    # fill screen with solid color.
    # draw, and flip/update screen.

But, you can update just dirty portions of the screen. See pygame.display.update():

pygame.display.update()
Update portions of the screen for software displays
update(rectangle=None) -> None
update(rectangle_list) -> None

This function is like an optimized version of pygame.display.flip() for software displays. It allows only a portion of the screen to updated, instead of the entire area. If no argument is passed it updates the entire Surface area like pygame.display.flip().

You can pass the function a single rectangle, or a sequence of rectangles. It is more efficient to pass many rectangles at once than to call update multiple times with single or a partial list of rectangles. If passing a sequence of rectangles it is safe to include None values in the list, which will be skipped.

It's best to use it in combination with RenderUpdates, which is a Sprite.Group:

pygame.sprite.RenderUpdates
Group sub-class that tracks dirty updates.
RenderUpdates(*sprites) -> RenderUpdates
This class is derived from pygame.sprite.Group(). It has an extended draw() method that tracks the changed areas of the screen.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...