Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
239 views
in Technique[技术] by (71.8m points)

ios - How can I use Autolayout to set constraints on my UIScrollview?

I have spent two days trying out the various solutions for Mixed and Pure Autolayout approaches to achieve what was a trivial scrollview setup prior to autolayout, and it's now official - I must be too stupid. I am setting this up mostly in Storyboard (well, it's just the way it is).

So here's my plea for help.

Viewtree:

UIView
-UIView
-UIView
..-UIScrollview
...-UIButton
...-UIButton
...-UIButton

The buttons are supposed to scroll horizontally (left to right and vice versa). Can someone please let me know how to set the constraints to achieve this using pure Autolayout???

--

I have tried the mixed approach, like so:

UIView
- UIView
- UIView
..-UIScrollview
...-UIView (contentview)
....-UIButton
....-UIButton
....-UIButton

...and setting fixed width and height constraints for the contentview and the translatesAutoresizingMaskIntoConstraints settings as per Apple's TechNote. The buttons and scrollview are set up using constraints. This gets the scrollview scrolling (yay) but alas, it scrolls too far! As far as I can tell, the scroll width is somehow doubled from what I set the contentview at???!!!???

I tried the pure autolayout approach as well, both with contentview and without. All the views are translatesAutoresizingMaskIntoConstraints=NO, except for self.view. The buttons have fixed width/height constraints, and are pinned to all four edges of the scrollview. Nothing scrolls.

So I am totally baffled why I can't get it to work correctly. Any help is much appreciated, and if you need any other info, please ask!

UPDATED Screenshot with solution - buttonZ constraints:

enter image description here

EDIT @ Jamie Forrest So the solution turns out to be the wrong trailing constraint on the last button. Instead of 6441, the value I had set was negative, -6441. The tricky thing is, that when setting the value in storyboard, there are two options in the Pin toolbar:

enter image description here

The Current Canvas Value is negative (leading to no scroll), and the option below is positive (activating scroll). This means I'm not stupid but at least half-blind I guess. Although, to my defense, isn't it somewhat disturbing that XCode doesn't show an error for the "incorrect" setting?

EDITED AGAIN Now this is funny... changing the trailing value from -6441 (no scroll) to 6441 enabled scroll. But my old friend the "too much contentsize" was back, leading to a content size twice as large as what it should be! The solution to get the correct content scroll was to set the trailing constraint to ZERO! This is not obvious when working in Storyboard but looking at @Infinity James' code, it is what it should be.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

It's hard to see the exact values and setup of your constraints as you've pasted them here, so I'm not sure from looking at your screenshots where you have gone wrong.

In lieu of an explanation of what's wrong in your setup, I've created a basic sample project with a very similar view hierarchy and constraint setup to the one you describe. The horizontal scrolling works as expected in the sample project, which uses the "Pure AutoLayout" approach that Apple describes in the Technical Note.

I also had a lot of trouble originally getting Auto Layout to work with UIScrollView. The key to getting it to work is making sure that all of the items in the scroll view, taken together, have constraints that eventually link to all sides of the scroll view and that contribute to the AutoLayout system being able to determine a contentSize for the scroll view that will be bigger than its frame. It looks like you were trying to do that in your code, but maybe you had some superfluous constraints in there that were making the contentSize too small.

Also of note, as others mentioned, with AutoLayout and UIScrollview, you no longer set the contentSize explicitly. The AutoLayout System calculates the contentSize based on your constraints.

I also found this ebook chapter to be very helpful in making me understand how all this works. Hope all this helps.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...