Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
442 views
in Technique[技术] by (71.8m points)

.net - Do I need to lock or mark as volatile when accessing a simple boolean flag in C#?

Lets just say you have a simple operation that runs on a background thread. You want to provide a way to cancel this operation so you create a boolean flag that you set to true from the click event handler of a cancel button.

private bool _cancelled;

private void CancelButton_Click(Object sender ClickEventArgs e)
{
    _cancelled = true;
}

Now you're setting the cancel flag from the GUI thread, but you're reading it from the background thread. Do you need to lock before accessing the bool?

Would you need to do this (and obviously lock in the button click event handler too):

while(operationNotComplete)
{
    // Do complex operation

    lock(_lockObject)
    {
        if(_cancelled)
        {
            break;
        }
    }
}

Or is it acceptable to do this (with no lock):

while(!_cancelled & operationNotComplete)
{
    // Do complex operation
}

Or what about marking the _cancelled variable as volatile. Is that necessary?

[I know there is the BackgroundWorker class with it's inbuilt CancelAsync() method, but I'm interested in the semantics and use of locking and threaded variable access here, not the specific implementation, the code is just an example.]

There seems to be two theories.

1) Because it is a simple inbuilt type (and access to inbuilt types is atomic in .net) and because we are only writing to it in one place and only reading on the background thread there is no need to lock or mark as volatile.
2) You should mark it as volatile because if you don't the compiler may optimise out the read in the while loop because it thinks nothing it capable of modifying the value.

Which is the correct technique? (And why?)

[Edit: There seem to be two clearly defined and opposing schools of thought on this. I am looking for a definitive answer on this so please if possible post your reasons and cite your sources along with your answer.]

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Firstly, threading is tricky ;-p

Yes, despite all the rumours to the contrary, it is required to either use lock or volatile (but not both) when accessing a bool from multiple threads.

For simple types and access such as an exit flag (bool), then volatile is sufficient - this ensures that threads don't cache the value in their registers (meaning: one of the threads never sees updates).

For larger values (where atomicity is an issue), or where you want to synchronize a sequence of operations (a typical example being "if not exists and add" dictionary access), a lock is more versatile. This acts as a memory-barrier, so still gives you the thread safety, but provides other features such as pulse/wait. Note that you shouldn't use a lock on a value-type or a string; nor Type or this; the best option is to have your own locking object as a field (readonly object syncLock = new object();) and lock on this.

For an example of how badly it breaks (i.e. looping forever) if you don't synchronize - see here.

To span multiple programs, an OS primitive like a Mutex or *ResetEvent may also be useful, but this is overkill for a single exe.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...