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Difference between initialization of static variables in C and C++

I was going through the code at http://geeksforgeeks.org/?p=10302

#include<stdio.h>
int initializer(void)
{
    return 50;
}
 
int main()
{
    static int i = initializer();
    printf(" value of i = %d", i);
    getchar();
    return 0;
}

This code will not compile in C because static variables need to be initialised before main() starts. That is fine. But this code will compile just fine in a C++ compiler.

My question is why it compiles in a C++ compiler when static has the same usage in both languages. Of course compilers will be different for these languages but I am not able to pin point the exact reason. If it is specified in the standard, I would love to know that.

I searched for this question on SO , found these similar questions:

See Question&Answers more detail:os

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It compiles in C++ because C++ needs to support dynamic initialization anyway, or you couldn't have local static or non-local objects with non-trivial constructors.

So since C++ has this complexity anyway, supporting that initialization like you show isn't complicated to add anymore.

In C that would be a big matter because C doesn't have any other reason to support initialization done at program startup (apart from trivial zero initialization). In C, initial values of file-scope or local static objects can always statically be put into the executable image.


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