Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
254 views
in Technique[技术] by (71.8m points)

python - How to make a proper server tick?

I am trying to make a game server which updates after a certain period.

import time
last_time = time.time()
tick = 1
time_since_last_update = 0
while True:
    new_time = time.time()
    dt = new_time - last_time
    time_since_last_update += dt
    last_time = new_time
    if time_since_last_update > tick:
        print("Magic happens")
        time_since_last_update = 0

When I do this thing, python consumes 100% computing power on one of the cores. I don't really understand why is this happening and how to fix this if possible.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Insert a time.sleep(0.01) to wait 10 millis between each time poll otherwise your loop polls time continuously without releasing power to the cpu.

Edit: That is better, only waits once if needed. Should a huge CPU overload occur, the time to wait could be negative, and in that case 2 actions could be triggered at once. And targeted time is recomputed constantly to avoid float accumulation errors.

import time
start_time = time.time()
tick = 1.0  # 1 second

tick_count = 0

while True:
    new_time = time.time()
    tick_count += 1
    targeted_time = start_time + tick*tick_count

    time_to_wait = targeted_time - new_time

    if time_to_wait>0:
        time.sleep(time_to_wait)
    print("Magic happens,waited %f seconds" % time_to_wait)

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...