I have a pet project that is an online game, the entire game engine is written in C# and I would like to know if there is anyway I can call the functions of this existing assembly (.dll) from a solution built using Node.JS, Socket.IO, Express etc?
The game engine itself is pretty complete; tested and robust. I am hoping there is some neat way of exposing its functionality without too much overhead.
UPDATE:
To answer my own question a little..
I have ended building my own web socket server (based on the most current web socket protocol document). It is written in C# and compiled using Mono so that it can be hosted on a Linux box running mono and therefore (with a few tweaks) I can use my existing game engine.
UPDATE 2
A project that does exactly what I was originally looking for now exists - http://tjanczuk.github.io/edge/#/
UPDATE 3
Edge.js supporting node's last versions and .net core with a new edge-js package.
Support for Node.Js 6.x, 7.x, 8.x, 9.x, 10.x, 11.x Support for .NET
Core 1.0.1 - 2.x on Windows/Linux/macOS. Support for Mono runtime
4.8.x - 5.x.
Can be installed from https://www.npmjs.com/package/edge-js
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