Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
469 views
in Technique[技术] by (71.8m points)

ios - Set image and title for bar button item?

I currently have a custom navigation controller with bar button items that are simply text buttons. Is it possible to keep the title of the bar button items but also set them as images (icon image + title underneath).

class NavigationController: UINavigationController
{
    var mode: NavigationMode = .Swipe {
        didSet {
            self.setButtonAttributes()
        }
    }

    private var leftBarButton: UIBarButtonItem!
    private var middleBarButton: UIBarButtonItem!
    private var rightBarButton: UIBarButtonItem!
    private var rightBarButton2: UIBarButtonItem!

    override func viewDidLoad()
    {
        super.viewDidLoad()
    }

    func configureNavigationItem(navigationItem: UINavigationItem)
    {
        //Configure the bar buttons text and actions


        if (self.leftBarButton == nil) {
            self.leftBarButton = UIBarButtonItem(title: "Menu1", style: .Plain,target: self, action: "menu1Pressed:")
        }
        if (self.middleBarButton == nil) {
            self.middleBarButton = UIBarButtonItem(title: "Games", style: .Plain, target: self, action: "gamesPressed:")
        }
        if (self.rightBarButton == nil) {
            self.rightBarButton = UIBarButtonItem(title: "Menu3", style: .Plain, target: self, action: "menu3Pressed:")
        }
        if (self.rightBarButton2 == nil) {
            self.rightBarButton2 = UIBarButtonItem(title: "Settings", style: .Plain, target: self, action: "settingsPressed:")
        }

        self.setButtonAttributes()

        navigationItem.leftBarButtonItems = [self.leftBarButton, self.middleBarButton, self.rightBarButton, self.rightBarButton2]

    }

Updated:

  let button = UIButton(type: .System)
        button.setImage(UIImage(named: "play"), forState: .Normal)
        button.setTitle("Play", forState: .Normal)
        button.sizeToFit()

        leftBarButton = UIBarButtonItem(customView: button)

        if (self.leftBarButton == nil) {
            self.leftBarButton = UIBarButtonItem(title: "Play", style: .Plain,target: self, action: "Pressed:")
        }
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

You can create UIButton instance, set an image and a title for it, and then create your UIBarButtonItem with it:

    let button = UIButton(type: .System)
    button.setImage(UIImage(named: "YourImage"), forState: .Normal)
    button.setTitle("YourTitle", forState: .Normal)
    button.sizeToFit()
    self.leftBarButton = UIBarButtonItem(customView: button)

To add an action:

    button.addTarget(self, action: #selector(self.someAction), forControlEvents: .TouchUpInside)

where self.someAction is

func someAction() {

}

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...