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io - How to read a struct from a file in Rust?

Is there a way I can read a structure directly from a file in Rust? My code is:

use std::fs::File;

struct Configuration {
    item1: u8,
    item2: u16,
    item3: i32,
    item4: [char; 8],
}

fn main() {
    let file = File::open("config_file").unwrap();

    let mut config: Configuration;
    // How to read struct from file?
}

How would I read my configuration directly into config from the file? Is this even possible?

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by (71.8m points)

Here you go:

use std::io::Read;
use std::mem;
use std::slice;

#[repr(C, packed)]
#[derive(Debug, Copy, Clone)]
struct Configuration {
    item1: u8,
    item2: u16,
    item3: i32,
    item4: [char; 8],
}

const CONFIG_DATA: &[u8] = &[
    0xfd, // u8
    0xb4, 0x50, // u16
    0x45, 0xcd, 0x3c, 0x15, // i32
    0x71, 0x3c, 0x87, 0xff, // char
    0xe8, 0x5d, 0x20, 0xe7, // char
    0x5f, 0x38, 0x05, 0x4a, // char
    0xc4, 0x58, 0x8f, 0xdc, // char
    0x67, 0x1d, 0xb4, 0x64, // char
    0xf2, 0xc5, 0x2c, 0x15, // char
    0xd8, 0x9a, 0xae, 0x23, // char
    0x7d, 0xce, 0x4b, 0xeb, // char
];

fn main() {
    let mut buffer = CONFIG_DATA;

    let mut config: Configuration = unsafe { mem::zeroed() };

    let config_size = mem::size_of::<Configuration>();
    unsafe {
        let config_slice = slice::from_raw_parts_mut(&mut config as *mut _ as *mut u8, config_size);
        // `read_exact()` comes from `Read` impl for `&[u8]`
        buffer.read_exact(config_slice).unwrap();
    }

    println!("Read structure: {:#?}", config);
}

Try it here (Updated for Rust 1.38)

You need to be careful, however, as unsafe code is, well, unsafe. After the slice::from_raw_parts_mut() invocation, there exist two mutable handles to the same data at the same time, which is a violation of Rust aliasing rules. Therefore you would want to keep the mutable slice created out of a structure for the shortest possible time. I also assume that you know about endianness issues - the code above is by no means portable, and will return different results if compiled and run on different kinds of machines (ARM vs x86, for example).

If you can choose the format and you want a compact binary one, consider using bincode. Otherwise, if you need e.g. to parse some pre-defined binary structure, byteorder crate is the way to go.


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