std::function uses type erasure internally, so F has to be CopyConstructible even if the particular std::function object you are using is never copied.
A simplification on how type erasure works:
class Function
{
struct Concept {
virtual ~Concept() = default;
virtual Concept* clone() const = 0;
//...
}
template<typename F>
struct Model final : Concept {
explicit Model(F f) : data(std::move(f)) {}
Model* clone() const override { return new Model(*this); }
//...
F data;
};
std::unique_ptr<Concept> object;
public:
template<typename F>
explicit Function(F f) : object(new Model<F>(std::move(f))) {}
Function(Function const& that) : object(that.object->clone()) {}
//...
};
You have to be able to generate Model<F>::clone()
, which forces F to be CopyConstructible.
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