Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
778 views
in Technique[技术] by (71.8m points)

design patterns - Monostate vs. Singleton

What are the scenarios when one would use a Monostate pattern instead of singleton inorder to maintain a global object?

Edit: I know what Singleton and Monostate patterns are. Have also implemented Singleton in quite a few scenarios. Just want to know the scenarios (case examples) where MonoState pattern needs to be implemented.

For eg. I need to maintain list of columns per screen in my windows forms app. I could use a Singleton Dictionary in this case. However, I am storing a List in the static global var and I wanted to provide indexers (since I need to dynamically add new entry to the list if key is not present) where I could specify ScreenDetails.ScreenName as a key & get the ScreenDetails.ColumnsTable. Since indexers can't operate on a static class I changed the pattern to Monostate.

So I would like to know which other scenarios may compel a user to use Monostate instead of Singletons.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

monostate and singleton are two faces of the same medal (global state):

  • monostate forces a behaviour (only one value along all class instances)
  • singleton forces a structural constraint (only one instance)

singleton usage is not transparent

i.e.:

Singleton singleton = Singleton.getInstance();

monostate usage is transparent

i.e.:

MonoState m1 = new MonoState();
MonoState m2 = new MonoState(); // same state of m1 

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

1.4m articles

1.4m replys

5 comments

57.0k users

...