Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
329 views
in Technique[技术] by (71.8m points)

ios11 - Compile error in Swift 4 on parameter passing

I used 3rd party library in Xcode 9 Beta 3. And I am getting the following error in the completion call, I am not able to resolve this error:

DispatchQueue.main.asyncAfter(deadline: .now() + delay) { 
    self.animationView?.alpha = 0
    self.containerView.alpha  = 1
    completion?()    // -> Error: Missing argument parameter #1 in call.   
}

And getting the following warning in the completion function:

func openAnimation(_ completion: ((Void) -> Void)?) {    
    // -> Warning: When calling this function in Swift 4 or later, you must pass a '()' tuple; did you mean for the input type to be '()'?
}    
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

In Swift 4, tuples are treated more stricter than ever.

This closure type: (Void)->Void means a closure which

  • takes a single argument, of which the type is Void
  • returns Void, meaning returns no value

So, try any of the followings:

Pass a value of type Void to the closure. (An empty tuple () is the only instance of Void.)

completion?(())

Or else:

Change the type of the parameter completion.

func openAnimation(_ completion: (() -> Void)?) {
    //...
}

Remember, two types (Void)->Void and ()->Void are different even in Swift 3. So the latter would be appropriate, if you intend to represent closure type with no arguments.

This change is part of SE-0029 Remove implicit tuple splat behavior from function applications which is said to be implemented in Swift 3, but it seems Swift 3 has not implemented it completely.


Here, I show you a simplified checking code which you can check the difference on the Playground.

import Foundation

//### Compiles in Swift 3, error and warning in Swift 4
class MyClass3 {

    func openAnimation(_ completion: ((Void) -> Void)?) {
        DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) {

            completion?()
        }
    }

}

//### Compiles both in Swift 3 & 4
class MyClass4 {

    func openAnimation(_ completion: (() -> Void)?) {
        DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) {

            completion?()
        }
    }

}

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

1.4m articles

1.4m replys

5 comments

56.9k users

...