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ios - Detect touch on child node of object in SpriteKit

I have a custom class that is an SKNode, which in turn has several SKSpriteNodes in it. Is there a way I can detect touches on these child SKSpriteNodes from my game scene?

I'm working in swift

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override func touchesEnded(touches: NSSet, withEvent event: UIEvent) {

   let touch = touches.anyObject() as UITouch

   let touchLocation = touch.locationInNode(self)

    if([yourSprite containsPoint: touchLocation])
    {
         //sprite contains touch
    }
}

Source: http://www.raywenderlich.com/84434/sprite-kit-swift-tutorial-beginners


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