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ios - Is Objective-C's NSMutableArray thread-safe?

I've been trying to fix this crash for almost a week. The application crashes without any exception or stack-trace. The application does not crash in any way while running through instruments in zombie mode.

I have a method that gets called on a different thread. The solution that fixed the crash was replacing

[self.mutableArray removeAllObjects];

with

dispatch_async(dispatch_get_main_queue(), ^{
    [self.searchResult removeAllObjects];
});

I thought it might be a timing issue, so I tried to synchronize it, but it still crashed:

@synchronized(self)
{
    [self.searchResult removeAllObjects];
}

Here is the code

- (void)populateItems
{
   // Cancel if already exists  
   [self.searchThread cancel];

   self.searchThread = [[NSThread alloc] initWithTarget:self
                                               selector:@selector(populateItemsinBackground)
                                                 object:nil];

    [self.searchThread start];
}


- (void)populateItemsinBackground
{
    @autoreleasepool
    {
        if ([[NSThread currentThread] isCancelled])
            [NSThread exit];

        [self.mutableArray removeAllObjects];

        // Populate data here into mutable array

        for (loop here)
        {
            if ([[NSThread currentThread] isCancelled])
                [NSThread exit];

            // Add items to mutableArray
        }
    }
}

Is this problem with NSMutableArray not being thread-safe?

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1 Reply

0 votes
by (71.8m points)

No.

It is not thread safe and if you need to modify your mutable array from another thread you should use NSLock to ensure everything goes as planned:

NSLock *arrayLock = [[NSLock alloc] init];

[...] 

[arrayLock lock]; // NSMutableArray isn't thread-safe
[myMutableArray addObject:@"something"];
[myMutableArray removeObjectAtIndex:5];
[arrayLock unlock];

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