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c - How much overhead can the -fPIC flag add?

Question

I am testing a simple code which calculates Mandelbrot fractal. I have been checking its performance depending on the number of iterations in the function that checks if a point belongs to the Mandelbrot set or not. The surprising thing is that I am getting a big difference in times after adding the -fPIC flag. From what I read the overhead is usually negligible and the highest overhead I came across was about 6%. I measured around 30% overhead. Any advice will be appreciated!

Details of my project

I use the -O3 flag, gcc 4.7.2, Ubuntu 12.04.2, x86_64. The results look as follow

    #iter     C (fPIC)  C       C/C(fPIC)
    1         0.01      0.01    1.00 
    100       0.04      0.03    0.75 
    200       0.06      0.04    0.67 
    500       0.15      0.1     0.67 
    1000      0.28      0.19    0.68
    2000      0.56      0.37    0.66 
    4000      1.11      0.72    0.65 
    8000      2.21      1.47    0.67
   16000      4.42      2.88    0.65 
   32000      8.8       5.77    0.66 
   64000      17.6      11.53   0.66

Commands I use:

gcc -O3 -fPIC fractalMain.c fractal.c -o ffpic
gcc -O3 fractalMain.c fractal.c -o f

Code: fractalMain.c

#include <time.h>
#include <stdio.h>
#include <stdbool.h>
#include "fractal.h"

int main()
{
    int iterNumber[] = {1, 100, 200, 500, 1000, 2000, 4000, 8000, 16000, 32000, 64000};
    int it;
    for(it = 0; it < 11; ++it)
    {
        clock_t start = clock();
        fractal(iterNumber[it]);
        clock_t end = clock();
        double millis = (end - start)*1000 / CLOCKS_PER_SEC/(double)1000;
        printf("Iter: %d, time: %lf 
", iterNumber[it], millis);
    }
    return 0;
}

Code: fractal.h

#ifndef FRACTAL_H
#define FRACTAL_H
    void fractal(int iter);
#endif

Code: fractal.c

#include <stdio.h>
#include <stdbool.h>
#include "fractal.h"

void multiplyComplex(double a_re, double a_im, double b_re, double b_im, double* res_re, double* res_im)
{
    *res_re = a_re*b_re - a_im*b_im;
    *res_im = a_re*b_im + a_im*b_re;
}

void sqComplex(double a_re, double a_im, double* res_re, double* res_im)
{
    multiplyComplex(a_re, a_im, a_re, a_im, res_re, res_im);
} 

bool isInSet(double P_re, double P_im, double C_re, double C_im, int iter)
{
    double zPrev_re = P_re;
    double zPrev_im = P_im;
    double zNext_re = 0;
    double zNext_im = 0;
    double* p_zNext_re = &zNext_re;
    double* p_zNext_im = &zNext_im;
    int i;  
    for(i = 1; i <= iter; ++i)
    {
        sqComplex(zPrev_re, zPrev_im, p_zNext_re, p_zNext_im);
        zNext_re = zNext_re + C_re;
        zNext_im = zNext_im + C_im;
        if(zNext_re*zNext_re+zNext_im*zNext_im > 4)
        {
            return false;
        }
        zPrev_re = zNext_re;
        zPrev_im = zNext_im;
    }
    return true;
}

bool isMandelbrot(double P_re, double P_im, int iter)
{
    return isInSet(0, 0, P_re, P_im, iter);
}
void fractal(int iter)
{
    int noIterations = iter;
    double xMin = -1.8;
    double xMax = 1.6;
    double yMin = -1.3;
    double yMax = 0.8;
    int xDim = 512;
    int yDim = 384;
    double P_re, P_im;
    int nop;
    int x, y;

    for(x = 0; x < xDim; ++x)
        for(y = 0; y < yDim; ++y)
        {
            P_re = (double)x*(xMax-xMin)/(double)xDim+xMin;
            P_im = (double)y*(yMax-yMin)/(double)yDim+yMin;
            if(isMandelbrot(P_re, P_im, noIterations))
                nop = x+y;
        }
        printf("%d", nop);
}

Story behind the comparison

It might look a bit artificial to add the -fPIC flag when building executable (as per one of the comments). So a few words of explanation: first I only compiled the program as executable and wanted to compare to my Lua code, which calls the isMandelbrot function from C. So I created a shared object to call it from lua - and had big time differences. But couldn't understand why they were growing with number of iterations. In the end found out that it was because of the -fPIC. When I create a little c program which calls my lua script (so effectively I do the same thing, only don't need the .so) - the times are very similar to C (without -fPIC). So I have checked it in a few configurations over the last few days and it consistently shows two sets of very similar results: faster without -fPIC and slower with it.

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It turns out that when you compile without the -fPIC option multiplyComplex, sqComplex, isInSet and isMandelbrot are inlined automatically by the compiler. If you define those functions as static you will likely get the same performance when compiling with -fPIC because the compiler will be free to perform inlining.

The reason why the compiler is unable to automatically inline the helper functions has to do with symbol interposition. Position independent code is required to access all global data indirectly, i.e. through the global offset table. The very same constraint applies to function calls, which have to go through the procedure linkage table. Since a symbol might get interposed by another one at runtime (see LD_PRELOAD), the compiler cannot simply assume that it is safe to inline a function with global visibility.

The very same assumption can be made if you compile without -fPIC, i.e. the compiler can safely assume that a global symbol defined in the executable cannot be interposed because the lookup scope begins with the executable itself which is then followed by all other libraries, including the preloaded ones.

For a more thorough understanding have a look at the following paper.


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