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cocoa - Why are alloc and init called separately in Objective-C?

Note: I'm relatively new to Objective-C and am coming from Java and PHP.

Could someone explain to me why I always have to first allocate and then initialize an instance?

Couldn't this be done in the init methods like this:

+ (MyClass*)init {
    MyClass *instance = [MyClass alloc];
    [instance setFoo:@"bla"];

    return instance;
}

+ (MyClass*)initWithString:(NSString*)text {
    MyClass *instance = [MyClass init];
    [instance setFoo:text];

    return instance;
}
...

Is this just a relict from the old C days or is there something that I'm not seeing?

I know this isn't a problem as I could as well always call alloc and init, but since it's a bit tedious I'd like to at least know why I'm doing it.

I'm liking the expressiveness of the language so far, but this is something that I want to fully understand in order to think the Objective-C way.

Thank you!

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+new ends up sending an +alloc message to the class and an -init message to whatever comes back from +alloc.

The reason that NeXT departed from Stepstone's convention of using the +new message (which was a Smalltalk idea) is that early on, they encountered situations where they wanted to be able to initialize the same object more than once.


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