Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
4.6k views
in Technique[技术] by (71.8m points)

Unreal Won't Launch To Oculus Quest 2 Without Restart

I'm using Unreal 4.26.0 and I finally got it to launch to my Oculus Quest 2. However, it doesn't always launch the latest version.

So, I might make a change, build the project, then launch the app on the Quest via Launch => Quest 2.

Eventually, it starts running on the headset, but often it doesn't have the latest changes. If I shutdown Unreal, then restart it, it does get the latest version.

How do I consistently have it launch the latest version of the app? Is there some formula for getting it to properly copy over during launch? Thanks in advance.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)
等待大神解答

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...