Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
465 views
in Technique[技术] by (71.8m points)

pointers - Passing a modifiable parameter to c++ function

Provided, I want to pass a modifiable parameter to a function, what should I choose: to pass it by pointer or to pass it by reference?

  1. bool GetFoo ( Foo& whereToPlaceResult );
  2. bool GetFoo ( Foo* whereToPlaceResult );

I am asking this because I always considered it the best practice to pass parameter by reference (1), but after examining some local code database, I came to a conclusion, that the most common way is (2). Moreover, the man himself (Bjarne Stroustrup) recommends using (2). What are the [dis]advantages of (1) and (2), or is it just a matter of personal taste?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

I prefer a reference instead of a pointer when:

  • It can't be null
  • It can't be changed (to point to something else)
  • It mustn't be deleted (by whoever receives the pointer)

Some people say though that the difference between a reference and a const reference is too subtle for many people, and is invisible in the code which calls the method (i.e., if you read the calling code which passes a parameter by reference, you can't see whether it's a const or a non-const reference), and that therefore you should make it a pointer (to make it explicit in the calling code that you're giving away the address of your variable, and that therefore the value of your variable may be altered by the callee).

I personally prefer a reference, for the following reason:

  1. I think that a routine should know what subroutine it's calling
  2. A subroutine shouldn't assume anything about what routine it's being called from.

[1.] implies that making the mutability visible to the caller doesn't matter much, because the caller should already (by other means) understand what the subroutine does (including the fact that it will modify the parameter).

[2.] implies that if it's a pointer then the subroutine should handle the possibility of the parameter's being a null pointer, which may be extra and IMO useless code.

Furthermore, whenever I see a pointer I think, "who's going to delete this, and when?", so whenever/wherever ownership/lifetime/deletion isn't an issue I prefer to use a reference.

For what it's worth I'm in the habit of writing const-correct code: so if I declare that a method has a non-const reference parameter, the fact that it's non-const is significant. If people weren't writing const-correct code then maybe it would be harder to tell whether a parameter will be modified in a subroutine, and the argument for another mechanism (e.g. a pointer instead of a reference) would be a bit stronger.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

1.4m articles

1.4m replys

5 comments

56.9k users

...