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multithreading - Java wait() does not get waked by notify()

Hallo I've been debugging my code for a whole day already, but I just can't see where could be wrong.

I use SerialPortEventListener on a main thread, in a working thread I have a client socket communicating to a server. Since after this working thread reach return, I still need some wrap up work done in the main thread, i want to create a "pseudothread" that wait in the main thread until the it is notified from the listener onEvent method.

but this pseudothread seems to be waiting forever.

I checked the locked thread pseudoThread, they should have the same object id in the Runnable and in Listener class.

"PseudoThread waiting" got displayed, but PseudoThread awake is never showed.

Console output shows: PseudoThread waiting .. .. false notified pseudothread.

PS if I create a lock in Main class with public final Object lock = new Object(); and replace all main.pseudoThread with main.lock, I get java.lang.IllegalMonitorStateException.

private class Pseudo implements Runnable{
    Main main;
    public Pseudo(Main main) {
        this.main = main;
    }

    @Override
    public void run() {
        synchronized(main.pseudoThread){
            try {
                System.out.println("PseudoThread waiting");
                main.pseudoThread.wait();
                System.out.println("PseudoThread awake");
            } catch (InterruptedException e) {
                e.printStackTrace();
                return;
            }
        }

    }

}

in main method:

public static void main(String[] args) {
    Main main = new Main();
    main.initArduino();
    //more code. including starting the working thread
    main.pseudoThread = new Thread(main.new Pseudo(main));
        main.pseudoThread.start();
        try {
            main.pseudoThread.join();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
}
private void initArduino() {
    arduino = new Arduino(this);
    if(!arduino.initialize())
        System.exit(1);
}

and in the listener class (which also runs in main thread)

//class constructor;
public Arduino(Main Main){
    this.main = Main;
}
//listening method
public void serialEvent(SerialPortEvent oEvent){
    //some code to interract with working thread.
    record();

}
private void record(){
        synchronized(main.pseudoThread){
            main.pseudoThread.notify();
            System.out.println("notified pseudothread.");
        }
}
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Without looking too deeply into what might actually be happening, I can see that your use of wait()/notify() is all wrong. Probably you are experiencing a "lost notification." The notify() function does nothing if there is no thread waiting for it at the moment when it is called. If your serialEvent() function calls notify() before the other thread calls wait(), then the notification will be lost.

Consider this example:

class WaitNotify() {
    private final Object lock = new Object();
    private long head = 0;
    private long tail = 0;

    public void consumer() {
        synchronized (lock) {
            while(head == tail) {
                lock.wait();
            }
            doSomething();
            count head += 1;
        }
    }

    public void producer() {
        synchronized (lock) {
            tail += 1;
            lock.notify();
        }
    }
}

The essential points are:

(1) The consumer() function waits for some relationship between data to become true: Here, it waits for head != tail.

(2) The consumer() function waits in a loop. There's two reasons for that: (a) Many programs have more than one consumer thread. If consumer A wakes up from the wait(), there's no guarantee that consumer B hasn't already claimed whatever it was that they both were waiting for. And (b) The Java language spec allows foo.wait() to sometimes return even when foo.notify() has not been called. That's known as a "spurious wakeup." Allowing spurious wakeups (so long as they don't happen too often) makes it easier to implement a JVM.

(3) The lock object is the same lock that is used by the program to protect the variables upon which the condition depends. If this example was part of a larger program, you would see synchronized(lock) surrounding every use of head and tail regardless of whether the synchronized code is wait()ing or notify()ing.

If your own code obeys all three of the above rules when calling wait() and notify(), then your program will be far more likely to behave the way you expect it to behave.


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