Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
468 views
in Technique[技术] by (71.8m points)

public static const in TypeScript

Is there such a thing as public static constants in TypeScript? I have a class that looks like:

export class Library {
  public static BOOK_SHELF_NONE: string = "None";
  public static BOOK_SHELF_FULL: string = "Full";
}

In that class, I can do Library.BOOK_SHELF_NONE and the tsc doesn't complain. But if I try to use the class Library elsewhere, and try to do the same thing, it doesn't recognize it.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

If you did want something that behaved more like a static constant value in modern browsers (in that it can't be changed by other code), you could add a get only accessor to the Library class (this will only work for ES5+ browsers and NodeJS):

export class Library {
    public static get BOOK_SHELF_NONE():string { return "None"; }
    public static get BOOK_SHELF_FULL():string { return "Full"; }   
}

var x = Library.BOOK_SHELF_NONE;
console.log(x);
Library.BOOK_SHELF_NONE = "Not Full";
x = Library.BOOK_SHELF_NONE;
console.log(x);

If you run it, you'll see how the attempt to set the BOOK_SHELF_NONE property to a new value doesn't work.

2.0

In TypeScript 2.0, you can use readonly to achieve very similar results:

export class Library {
    public static readonly BOOK_SHELF_NONE = "None";
    public static readonly BOOK_SHELF_FULL = "Full";
}

The syntax is a bit simpler and more obvious. However, the compiler prevents changes rather than the run time (unlike in the first example, where the change would not be allowed at all as demonstrated).


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...