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constants - Can a heap-allocated object be const in C++?

In C++ a stack-allocated object can be declared const:

const Class object;

after that trying to call a non-const method on such object is undefined behaviour:

const_cast<Class*>( &object )->NonConstMethod(); //UB

Can a heap-allocated object be const with the same consequences? I mean is it possible that the following:

const Class* object = new Class();
const_cast<Class*>( object )->NonConstMethod(); // can this be UB?

is also undefined behaviour?

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Yes. It's legal to construct and destroy a const heap object. As with other const objects, the results of manipulating it as a non-const object (e.g. through a const_cast of a pointer or reference) causes undefined behaviour.

struct C
{
        C();
        ~C();
};

int main()
{
        const C* const p = new const C;

        C* const q = const_cast<C*>(p); // OK, but writes through q cause UB

        // ...

        delete p; // valid, it doesn't matter that p and *p are const

        return 0;
}

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