Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
471 views
in Technique[技术] by (71.8m points)

kotlin - How can I detect programmatically if the Android Device is in Dark Mode?

I'm trying to support the Android Q Dark theme for my Android app and I can't figure out how to import different assets based on the theme I'm currently in.

Im using the official DayNight theme for making the dark/light versions and for drawables is very easy to just point to the XML and it will choose the correct value either from values or values-night depending on what is enabled.

I wanted to do something similar where depending on the theme it would load either the asset "priceTag_light.png" or "priceTag_dark.png".

val inputStream = if(darkIsEnabled) { 
                    assets.open("priceTag_dark.png")
                  } else {
                    assets.open("priceTag_light.png")
                  }

Is there a way I get that flag?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Okay finally found the solution I was looking for. As @deepak-s-gavkar points out the parameter that gives us that information is on the Configuration. So, after a small search I found this article that gives this example method that has worked perfectly for what I wanted:

fun isDarkTheme(activity: Activity): Boolean {
        return activity.resources.configuration.uiMode and
                Configuration.UI_MODE_NIGHT_MASK == Configuration.UI_MODE_NIGHT_YES
    }

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...