Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
720 views
in Technique[技术] by (71.8m points)

swift - Scanning Real-World Object and generating 3D Mesh from it

ARKit app allows us to create an ARReferenceObject, and using it, we can reliably recognize the position and orientation of the real-world objects. But also we can save the finished .arobject file.

enter image description here

However, ARReferenceObject contains only the spatial features information needed for ARKit to recognize the real-world object, and is not a displayable 3D reconstruction of that object.

func createReferenceObject(transform: simd_float4x4, 
                              center: simd_float3, 
                              extent: simd_float3, 
                   completionHandler: (ARReferenceObject?, Error?) -> Void)

My question:

Is there a method that allows us to reconstruct digital 3D geometry (low-poly or high-poly) from the .arobject file using Poisson Surface Reconstruction or Photogrammetry?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

You answered your own question with a quote from Apple's documentation:

An ARReferenceObject contains only the spatial feature information needed for ARKit to recognize the real-world object, and is not a displayable 3D reconstruction of that object.

If you run that sample code, you can see for yourself the visualizations it creates of the reference object during scanning and after a test recognition — it's just a sparse 3D point cloud. There's certainly no photogrammetry in what Apple's API provides you, and there'd not much to go on in terms of recovering realistic structure in a mesh.

That's not to say that such efforts are impossible — there have been some third parties demoing Here photogrammetry experiments based on top of ARKit. But

1. that's not using ARKit 2 object scanning, just the raw pixel buffer and feature points from ARFrame.

2. the level of extrapolation in those demos would require non-trivial original R&D, as it's far beyond the kind of information ARKit itself supplies.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...