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c - volatile variables as argument to function

Having this code:

typedef volatile int COUNT;       

COUNT functionOne( COUNT *number );

int  functionTwo( int *number );

I can't get rid of some warnings..

I get this warning 1 at functionOne prototype

[Warning] type qualifiers ignored on function return type

and I get this warning 2, wherever I call functionTwo with a COUNT pointer argument instead of an int pointer

[Warning] cast discards qualifiers from pointer target type

obviously variables/pointers can't be "cast" to volatile/un-volatile.. but every arguments must be specified as volatile too? so how can I use any library function if it's already defined for non-volatile variable?

EDIT: Using gcc -std=c99 -pedantic -Wall -Wshadow -Wpointer-arith -Wcast-qual -Wextra -Wstrict-prototypes -Wmissing-prototypes …

EDIT: After Jukka Suomela advice this is a code sample for warning two

typedef volatile int COUNT;       

static int functionTwo(int *number) {
    return *number + 1;
}

int main(void) {
    COUNT count= 10;
    count = functionTwo(&count);
    return 0;
}
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The volatile keyword was designed to be applied to objects that represent storage and not to functions. Returning a volatile int from a function does not make much sense. The return value of a function will not be optimized away (with the possible exception of inlined functions, but that's another case altogether...), and no external actor will be modifying it. When a function returns, it passes a copy of the return value to the calling function. A copy of a volatile object is not itself volatile. Therefore, attempting to return a volatile int will result in a copy, casting it down to a non-volatile int, which is what is triggering your compiler messages. Returning a volatile int* might be useful, but not a volatile int.

Passing an object by value into a function makes a copy of the object, thus using a volatile int as a function parameter necessarily involves a conversion that ignores a qualifier. Passing a volatile by address is perfectly reasonable, but not by value.

According to the C spec, the behavior of volatile is completely implementation-dependent, so YMMV.

Are you using volatile in this way to try to defeat some sort of compiler optimization? If so, there is probably a better way to do it.

Edit: Taking into account the updates to your question, it appears that you may be able to approach this in a different way. If you are trying to defeat compiler optimizations, why not take the direct approach and simply tell the compiler not to optimize some things? You can use #pragma GCC optimize or __attribute__((optimize)) to give specific optimization parameters for a function. For example, __attribute__((optimize(0))) should disable all optimizations for a given function. That way, you can keep your data types non-volatile and avoid the type problems you are having. If disabling all optimizations is a bit too much, you can also turn individual optimization options on or off with that attribute/pragma.

Edit: I was able to compile the following code without any warnings or errors:

static int functionTwo(int *number) {
    return *number + 1;
}

typedef union {
                int i;
    volatile    int v;
} fancy_int;

int main(void) {
    fancy_int count;
    count.v = 10;
    count.v = functionTwo(&count.i);
    return 0;
}

This hack"technique" probably has some kind of odd side-effects, so test it thoroughly before production use. It's most likely no different than directly casting the address to a (int*), but it doesn't trigger any warnings.


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