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ruby - Deadlock in ThreadPool

I couldn't find a decent ThreadPool implementation for Ruby, so I wrote mine (based partly on code from here: http://web.archive.org/web/20081204101031/http://snippets.dzone.com:80/posts/show/3276 , but changed to wait/signal and other implementation for ThreadPool shutdown. However after some time of running (having 100 threads and handling about 1300 tasks), it dies with deadlock on line 25 - it waits for a new job there. Any ideas, why it might happen?

require 'thread'
begin
  require 'fastthread'
rescue LoadError
  $stderr.puts "Using the ruby-core thread implementation"
end 

class ThreadPool
  class Worker
    def initialize(callback)
      @mutex = Mutex.new
      @cv = ConditionVariable.new
      @callback = callback
      @mutex.synchronize {@running = true}
      @thread = Thread.new do
        while @mutex.synchronize {@running}
          block = get_block
          if block
            block.call
            reset_block
            # Signal the ThreadPool that this worker is ready for another job
            @callback.signal
          else
            # Wait for a new job
            @mutex.synchronize {@cv.wait(@mutex)} # <=== Is this line 25?
          end
        end
      end
    end

    def name
      @thread.inspect
    end

    def get_block
      @mutex.synchronize {@block}
    end

    def set_block(block)
      @mutex.synchronize do
        raise RuntimeError, "Thread already busy." if @block
        @block = block
        # Signal the thread in this class, that there's a job to be done
        @cv.signal
      end
    end

    def reset_block
      @mutex.synchronize {@block = nil}
    end

    def busy?
      @mutex.synchronize {!@block.nil?}
    end

    def stop
      @mutex.synchronize {@running = false}
      # Signal the thread not to wait for a new job
      @cv.signal
      @thread.join
    end
  end

  attr_accessor :max_size

  def initialize(max_size = 10)
    @max_size = max_size
    @workers = []
    @mutex = Mutex.new
    @cv = ConditionVariable.new
  end

  def size
    @mutex.synchronize {@workers.size}
  end

  def busy?
    @mutex.synchronize {@workers.any? {|w| w.busy?}}
  end

  def shutdown
    @mutex.synchronize {@workers.each {|w| w.stop}}
  end
  alias :join :shutdown

  def process(block=nil,&blk)
    block = blk if block_given?
    while true
      @mutex.synchronize do
         worker = get_worker 
         if worker
           return worker.set_block(block)
         else
           # Wait for a free worker
           @cv.wait(@mutex)
         end
      end
    end
  end

  # Used by workers to report ready status
  def signal
    @cv.signal
  end

  private
  def get_worker
    free_worker || create_worker
  end

  def free_worker
    @workers.each {|w| return w unless w.busy?}; nil
  end

  def create_worker
    return nil if @workers.size >= @max_size
    worker = Worker.new(self)
    @workers << worker
    worker
  end
end
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1 Reply

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Ok, so the main problem with the implementation is: how to make sure no signal is lost and avoid dead locks ?

In my experience, this is REALLY hard to achieve with condition variables and mutex, but easy with semaphores. It so happens that ruby implement an object called Queue (or SizedQueue) that should solve the problem. Here is my suggested implementation:

require 'thread'
begin
  require 'fasttread'
rescue LoadError
  $stderr.puts "Using the ruby-core thread implementation"
end

class ThreadPool
  class Worker
    def initialize(thread_queue)
      @mutex = Mutex.new
      @cv = ConditionVariable.new
      @queue = thread_queue
      @running = true
      @thread = Thread.new do
        @mutex.synchronize do
          while @running
            @cv.wait(@mutex)
            block = get_block
            if block
              @mutex.unlock
              block.call
              @mutex.lock
              reset_block
            end
            @queue << self
          end
        end
      end
    end

    def name
      @thread.inspect
    end

    def get_block
      @block
    end

    def set_block(block)
      @mutex.synchronize do
        raise RuntimeError, "Thread already busy." if @block
        @block = block
        # Signal the thread in this class, that there's a job to be done
        @cv.signal
      end
    end

    def reset_block
      @block = nil
    end

    def busy?
      @mutex.synchronize { !@block.nil? }
    end

    def stop
      @mutex.synchronize do
        @running = false
        @cv.signal
      end
      @thread.join
    end
  end

  attr_accessor :max_size

  def initialize(max_size = 10)
    @max_size = max_size
    @queue = Queue.new
    @workers = []
  end

  def size
    @workers.size
  end

  def busy?
    @queue.size < @workers.size
  end

  def shutdown
    @workers.each { |w| w.stop }
    @workers = []
  end

  alias :join :shutdown

  def process(block=nil,&blk)
    block = blk if block_given?
    worker = get_worker
    worker.set_block(block)
  end

  private

  def get_worker
    if !@queue.empty? or @workers.size == @max_size
      return @queue.pop
    else
      worker = Worker.new(@queue)
      @workers << worker
      worker
    end
  end

end

And here is a simple test code:

tp = ThreadPool.new 500
(1..1000).each { |i| tp.process { (2..10).inject(1) { |memo,val| sleep(0.1); memo*val }; print "Computation #{i} done. Nb of tasks: #{tp.size}
" } }
tp.shutdown

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