Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
636 views
in Technique[技术] by (71.8m points)

objective c - CGImageRef Memory leak

I'm having a memory leak when using this custom method which returns a CGImageRef. I can't release "cgImage" properly because I have to return it. What chould I do ?

- (CGImageRef)rectRoundedImageRef:(CGRect)rect radius:(int)radius
{
    CGSize contextSize = CGSizeMake(rect.size.width, rect.size.height);     
    CGFloat imageScale = (CGFloat)1.0;
    CGFloat width = contextSize.width;
    CGFloat height = contextSize.height;        
    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    CGContextRef context = CGBitmapContextCreate(NULL, width * imageScale, height * imageScale, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast);
    // Draw ...
    // Get your image
    CGImageRef cgImage = CGBitmapContextCreateImage(context);       
    CGColorSpaceRelease(colorSpace);
    CGContextRelease(context);
    //CGImageRelease(cgImage); //If I release cgImage the app crashes.
    return cgImage;     
}
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

cgImage is owned by your method, you need to return it and give responsibility to the caller to release it through CFRelease.

You can also return the CGImage wrapped inside a UIImage instance, like this:

UIImage *image = [UIImage imageWithCGImage:cgImage];
CFRelease(cgImage); //cgImage is retained by the UIImage above
return image;

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...