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ios - How to make an UIPickerView with a Done button?

I am having difficulties to make an UIPickerView with a done button to appear when the users taps a UITextField. This is my code so far. Everything builds fine, but when I tap the text field, the keyboard appears, not the picker.

class ViewController: UIViewController, UIPickerViewDataSource, UIPickerViewDelegate {


@IBOutlet var textField1: UITextField!

let pickerData = ["11", "12", "13"]





@IBAction func textButton(sender: AnyObject) {

    let picker: UIPickerView
    picker = UIPickerView(frame: CGRectMake(0, 200, view.frame.width, 300))
    picker.backgroundColor = .whiteColor()

    picker.showsSelectionIndicator = true
    picker.delegate = self
    picker.dataSource = self

    let toolBar = UIToolbar()
    toolBar.barStyle = UIBarStyle.Default
    toolBar.translucent = true
    toolBar.tintColor = UIColor(red: 76/255, green: 217/255, blue: 100/255, alpha: 1)
    toolBar.sizeToFit()

    let doneButton = UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Plain, target: self, action: "donePicker")
    let spaceButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: nil, action: nil)
    let cancelButton = UIBarButtonItem(title: "Cancel", style: UIBarButtonItemStyle.Plain, target: self, action: "donePicker")

    toolBar.setItems([cancelButton, spaceButton, doneButton], animated: false)
    toolBar.userInteractionEnabled = true

    textField1.inputView = picker
    textField1.inputAccessoryView = toolBar




}



override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
    return 1
}

func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
    return pickerData.count
}

func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
    return pickerData[row]
}

func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
    textField1.text = pickerData[row]
}

func donePicker() {

    textField1.resignFirstResponder()

}




}
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Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Add this code to your viewDidLoad() instead of method

let picker: UIPickerView
picker = UIPickerView(frame: CGRectMake(0, 200, view.frame.width, 300))
picker.backgroundColor = .whiteColor()

picker.showsSelectionIndicator = true
picker.delegate = self
picker.dataSource = self

let toolBar = UIToolbar()
toolBar.barStyle = UIBarStyle.default
toolBar.isTranslucent = true
toolBar.tintColor = UIColor(red: 76/255, green: 217/255, blue: 100/255, alpha: 1)
toolBar.sizeToFit()

let doneButton = UIBarButtonItem(title: "Done", style: UIBarButtonItem.Style.done, target: self, action: #selector(self. donePicker))
let spaceButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace, target: nil, action: nil)
let cancelButton = UIBarButtonItem(title: "Cancel", style: UIBarButtonItem.Style.plain, target: self, action: #selector(self. donePicker))

toolBar.setItems([cancelButton, spaceButton, doneButton], animated: false)
toolBar.userInteractionEnabled = true

textField1.inputView = picker
textField1.inputAccessoryView = toolBar

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