Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
608 views
in Technique[技术] by (71.8m points)

c# - What is the difference between SynchronizationContext.Send and SynchronizationContext.Post?

Thanks to Jeremy Miller's good work in Functional Programming For Everyday .NET Development, I have a working command executor that does everything I want it to (do heavy lifting on the thread pool, send results or errors back to the synchronization context, and even post progress back to the synchronization context), but I can't explain why it uses SynchronizationContext.Send from the thread-pool and Synchronization.Post from the Func passed into the method that does the heavy lifting. I have read the documentation, several times, but I just can't get a gut sense for what the difference is. What am I supposed to get from the fact that one is called Send and one is called Post? I sense the magic is in the fact Send "starts a synchronous request" and Post "starts an asynchronous request", but both requests come from the thread pool and need to be sent/posted back to the UI thread.

Can someone explain the difference, even if it is just a mnemonic device that lets me know when to choose one over the other?

In case it matters, this is my test code where I use Post to send progress back to the UI:

private Action _ExecuteCommand
                (SynchronizationContext context
                 , Action<int, int> progress
                 , Action<int, int> after)
{
    int count = 3;
    int accumulatedValue = 0;
    int threadId = Thread.CurrentThread.ManagedThreadId;
    for (int i = 0; i < count; i++)
    {
        Thread.Sleep(1000);
        context.Post(delegate { progress(i + 1, threadId); });
        accumulatedValue += i;
    }

    return () => after(threadId, accumulatedValue);
}

That _ExecuteCommand method is passed in as the command parameter below, mostly from the original article, that uses Send to send completion and error message back to the UI:

public void Execute(Func<Action> command, Action<Exception> error)
{
    ThreadPool.QueueUserWorkItem(o =>
     {
         try
         {
             Action continuation = command();
             _Context.Send(s => continuation());
         }
         catch (Exception e)
         {
             _Context.Send(s => error(e));
         }
     });
}
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

Send - synchronous: wait for answer (or action completed)

Post - asynchronous: drop off and continue

So your example uses the correct methods at the right moments. There is no need to halt the for-loop until the progress update is complete (on the contrary).
And Execute does want to wait for the Action to complete, otherwise the exception handling has no purpose.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...