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xamarin.android - Android SDK's Intel HAXM disabled after installing Hyper V

I'm developing a suite of mobile apps - specifically Windows Store/Mobile 8 and Android.

Having installed VS2012 and then Monodroid, I was then able to start x86 Android images in the emulator and take advantage of the Intel HAXM acceleration (emulator output confirms HAXM working) to make the VM buttery-smooth.

I then installed the Windows Phone 8 SDK - which enables the Hyper V role - and now the emulator says it can't find HAXM. I then uninstalled and tried to reinstall HAXM, but now it won't - saying that my processor doesn't support it.

The VT-x extensions are still enabled in the BIOS - so I'm thinking that Hyper-V has blocked the Intel HAXM from working.

Of course it's not a killer - but a non-accelerated Android image is considerably slower than one with HAXM enabled - anybody else encountered this problem? Googling isn't bringing up anything obvious...

Update (30th Nov 2012)

Per @alexw's suggestion I tried stopping & disabling Hyper-V; with a restart. It still doesn't work.

I realise the next step is probably to the Windows Phone SDK (and remove Hyper-V) and then try again - to confirm that it really is the presence of Hyper-V. At the moment this is less than convenient - but I'll try and do it soon and update.

See Question&Answers more detail:os

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The best thing you can do to get HAXM detect VT again, is turning the whole Hyper-V "Feature" off. Open "Control Panel -> "Programs" -> "Turn Windows features on or off" (under "Programs and Features") and locate "Hyper-V", uncheck, reboot.

Looks like Hyper-V and HAXM are mutually exclusive, which is kind of a nuisance, because you even need to reboot twice to enable or disable either feature.


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