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sprite kit - What would be the best approach for outlining or dropshadowing a font?

I'm not finding any support for dropshadow or outline of a font in Sprite Kit. For the dropshadow, I'm guessing I could create a second SKLabelNode and offset it behind the other.

Is there some way that I could utilize a SKEffectNode for the outline or dropshadow ? Possibly make the SKLabelNode a child of the SKEffectNode ?

update :

I was able to get a decent dropshadow using a second SKLabelNode behind the first, that is black and offset. Still interested in other potential options, but that seems to work well.

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This is most likely what you are doing, but it works and is simple.

- (SKLabelNode *) makeDropShadowString:(NSString *) myString
{
    int offSetX = 3;
    int offSetY = 3;

    SKLabelNode *completedString = [SKLabelNode labelNodeWithFontNamed:@"Arial"];
    completedString.fontSize = 30.0f;
    completedString.fontColor = [SKColor yellowColor];
    completedString.text = myString;


    SKLabelNode *dropShadow = [SKLabelNode labelNodeWithFontNamed:@"Arial"];
    dropShadow.fontSize = 30.0f;
    dropShadow.fontColor = [SKColor blackColor];
    dropShadow.text = myString;
    dropShadow.zPosition = completedString.zPosition - 1;
    dropShadow.position = CGPointMake(dropShadow.position.x - offSetX, dropShadow.position.y - offSetY);

    [completedString addChild:dropShadow];

    return completedString;
}

Will try and make outline one as well... but I have a feeling it'll be more tricky... there must be a way to use bitmap fonts .. ??? bmGlyph ...


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