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ios - depth page Transform on UIView,Swift

how to create the depth page Transform animation (Top to bottom, bottom to Top) like this https://youtu.be/c2ccXwwmcnA . I searched in Google but I am not get any idea for how to Implement in iOS.

Sample Output Like this:

in depth effect

See Question&Answers more detail:os

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I followed the tutorial Animated Transitions in Swift and I got this effect:

in depth effect

If you don't want to read the whole tutorial, here is basically what you have to do:

1. Create the TrasitionManager class

//
//  TransitionManager.swift
//  Aleph Retamal
//
//  Created by Aleph Retamal on 4/19/15.
//  Copyright (c) 2015 Aleph Retamal. All rights reserved.
//

import UIKit

class TransitionManager: NSObject, UIViewControllerAnimatedTransitioning, UIViewControllerTransitioningDelegate  {

    private var presenting:Bool = true
    var leftSide:Bool = true

    // MARK: UIViewControllerAnimatedTransitioning protocol methods

    // animate a change from one viewcontroller to another
    func animateTransition(transitionContext: UIViewControllerContextTransitioning) {

        // get reference to our fromView, toView and the container view that we should perform the transition in
        let container = transitionContext.containerView()
        let fromView = transitionContext.viewForKey(UITransitionContextFromViewKey)!
        let toView = transitionContext.viewForKey(UITransitionContextToViewKey)!


        let offScreenRight = CGAffineTransformConcat(CGAffineTransformMakeTranslation(container!.frame.width, 0), CGAffineTransformMakeScale(0.1, 0.1))
        let offScreenLeft = CGAffineTransformMakeTranslation(-container!.frame.width, 0)

        // start the toView to the right of the screen
        if !leftSide {
            if self.presenting {
                toView.transform = offScreenRight
            } else {
                toView.transform = offScreenLeft
            }
        } else {
            if self.presenting {
                toView.transform = offScreenLeft
            } else {
                toView.transform = offScreenRight
            }
        }

        // add the both views to our view controller
        container!.addSubview(toView)
        container!.addSubview(fromView)

        // get the duration of the animation
        // DON'T just type '0.5s' -- the reason why won't make sense until the next post
        // but for now it's important to just follow this approach
        let duration = self.transitionDuration(transitionContext)

        // perform the animation!
        // for this example, just slid both fromView and toView to the left at the same time
        // meaning fromView is pushed off the screen and toView slides into view
        // we also use the block animation usingSpringWithDamping for a little bounce
        UIView.animateWithDuration(duration, animations: { () -> Void in
            if !self.leftSide {
                if self.presenting {
                    fromView.transform = offScreenLeft
                } else {
                    container!.sendSubviewToBack(fromView)
                    fromView.transform = offScreenRight
                }
            } else {
                if self.presenting {
                    fromView.transform = offScreenRight
                    container!.sendSubviewToBack(fromView)
                } else {
                    fromView.transform = offScreenLeft
                }
            }

            toView.transform = CGAffineTransformIdentity
            }) { (finished) -> Void in
                // tell our transitionContext object that we've finished animating
                transitionContext.completeTransition(true)
        }

    }

    // return how many seconds the transiton animation will take
    func transitionDuration(transitionContext: UIViewControllerContextTransitioning?) -> NSTimeInterval {
        return 1.0
    }

    // MARK: UIViewControllerTransitioningDelegate protocol methods

    // return the animataor when presenting a viewcontroller
    // remmeber that an animator (or animation controller) is any object that aheres to the UIViewControllerAnimatedTransitioning protocol
    func animationControllerForPresentedController(presented: UIViewController, presentingController presenting: UIViewController, sourceController source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        self.presenting = true
        return self
    }

    // return the animator used when dismissing from a viewcontroller
    func animationControllerForDismissedController(dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        self.presenting = false
        return self
    }

}

This is where you set how the views should transform

let offScreenRight = CGAffineTransformConcat(CGAffineTransformMakeTranslation(container!.frame.width, 0), CGAffineTransformMakeScale(0.1, 0.1))
let offScreenLeft = CGAffineTransformMakeTranslation(-container!.frame.width, 0)

In this case, one view will Translate + Scale while the other one will only Translate

2. Instantiate the TransitionManager inside your ViewController

let transitionManager = TransitionManager()

3. Set the transition delegate

override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
    transitionManager.leftSide = false
    let toViewController = segue.destinationViewController
    toViewController.transitioningDelegate = self.transitionManager
}

If you want the view to come from the right, leftSide = false

transitionManager.leftSide = false

That's it!

Edit:

To achieve this effect:

in depth effect 2

Here's a git with the project: https://github.com/alaphao/indepth

Use constraints for alignment an sizing:

  1. Create 2 views with same width / height of their parent view

  2. Align both with CenterX

  3. Set both distance from bottom = 0 and create an outlet for the constraints

  4. Create a PanGestureRecognizer

  5. Animate the front view bottom constraint accordingly to the pan translationInView.y


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