Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
760 views
in Technique[技术] by (71.8m points)

yuv - Resize (downsize) YUV420sp image

I am trying to resize (scale down) an image which comes in YUV420sp format. Is it possible to do such image resizing without converting it into RGB, so directly manipulating the YUV420sp pixel array? Where can I find such algorithm?

Thanks

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

YUV 4:2:0 planar looks like this:

----------------------
|     Y      | Cb|Cr |
----------------------

where:

Y = width x height pixels
Cb = Y / 4 pixels
Cr = Y / 4 pixels

Total num pixels (bytes) = width * height * 3 / 2

And the subsamling used like this:

420

Which means that each chroma-pixel-value is shared between 4 luma-pixels.

One approach is just to remove pixels, making sure that corresponding Y-Cb-Cr relationship are kept/recalculated.

Something close to the Nearest-neighbor interpolation but reversed.

Another approach is to first convert the 4:2:0 subsampling to 4:4:4

444

Here you have a 1 to 1 mapping between luma and chroma data.

This is the correct way to interpolate chroma between 4:2:0 and 4:2:2 (luma is already at correct resolution) Code in python, follow html-link for c-dito. Code is not very pythonic, just a direct translation of the c-version.

def __conv420to422(self, src, dst):
    """
    420 to 422 - vertical 1:2 interpolation filter

    Bit-exact with
    http://www.mpeg.org/MPEG/video/mssg-free-mpeg-software.html
    """
    w = self.width >> 1
    h = self.height >> 1

    for i in xrange(w):
        for j in xrange(h):
            j2 = j << 1
            jm3 = 0 if (j<3) else j-3
            jm2 = 0 if (j<2) else j-2
            jm1 = 0 if (j<1) else j-1
            jp1 = j+1 if (j<h-1) else h-1
            jp2 = j+2 if (j<h-2) else h-1
            jp3 = j+3 if (j<h-3) else h-1

            pel = (3*src[i+w*jm3]
                 -16*src[i+w*jm2]
                 +67*src[i+w*jm1]
                +227*src[i+w*j]
                 -32*src[i+w*jp1]
                  +7*src[i+w*jp2]+128)>>8

            dst[i+w*j2] = pel if pel > 0 else 0
            dst[i+w*j2] = pel if pel < 255 else 255

            pel = (3*src[i+w*jp3]
                 -16*src[i+w*jp2]
                 +67*src[i+w*jp1]
                +227*src[i+w*j]
                 -32*src[i+w*jm1]
                 +7*src[i+w*jm2]+128)>>8

            dst[i+w*(j2+1)] = pel if pel > 0 else 0
            dst[i+w*(j2+1)] = pel if pel < 255 else 255
    return dst

Run this twice to get 4:4:4. Then it's just a matter of removing rows and columns.

Or you can just quadruple the chroma-pixels to go from 4:2:0 to 4:4:4, remove rows and columns and then average 4 Cb/Cr values into 1 to get back to 4:2:0 again, it all depends on how strict you need to be :-)


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...